diff --git a/rwgame/debugstate.cpp b/rwgame/debugstate.cpp index dd2cbe97..ce1312af 100644 --- a/rwgame/debugstate.cpp +++ b/rwgame/debugstate.cpp @@ -71,6 +71,12 @@ DebugState::DebugState(RWGame* game, const glm::vec3& vp, const glm::quat& vd) }, entryHeight)); } #endif + m->addEntry(Menu::lambda("Jump to Garage", [=] { + jumpCharacter(game, game->getWorld()->state.player, glm::vec3(270.f, -605.f, 40.f)); + }, entryHeight)); + m->addEntry(Menu::lambda("Jump to Airport", [=] { + jumpCharacter(game, game->getWorld()->state.player, glm::vec3(-950.f, -980.f, 12.f)); + }, entryHeight)); m->addEntry(Menu::lambda("Jump to Hideout", [=] { jumpCharacter(game, game->getWorld()->state.player, glm::vec3(875.0, -309.0, 100.0)); }, entryHeight));