1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-09-15 15:02:34 +02:00

rwlib: LoaderIMG accepts rwfs::path

This commit is contained in:
Anonymous Maarten 2017-11-02 05:01:00 +01:00 committed by Daniel Evans
parent 820c4bd25c
commit 32fb5eb409
3 changed files with 14 additions and 15 deletions

View File

@ -704,5 +704,5 @@ bool GameData::isValidGameDirectory(const rwfs::path& path) {
}
LoaderIMG i;
return i.load((path / "models/gta3.img").string()); //FIXME: to path
return i.load(path / "models/gta3.img");
}

View File

@ -5,16 +5,11 @@
LoaderIMG::LoaderIMG() : m_version(GTAIIIVC), m_assetCount(0) {
}
bool LoaderIMG::load(const std::string& filename) {
auto baseName = filename;
auto extpos = filename.find(".img");
if (extpos != std::string::npos) {
baseName.erase(extpos);
}
auto dirName = baseName + ".dir";
auto imgName = baseName + ".img";
bool LoaderIMG::load(const rwfs::path& filepath) {
auto dirPath = filepath;
dirPath.replace_extension(".dir");
FILE* fp = fopen(dirName.c_str(), "rb");
FILE* fp = fopen(dirPath.string().c_str(), "rb");
if (fp) {
fseek(fp, 0, SEEK_END);
unsigned long fileSize = ftell(fp);
@ -30,7 +25,9 @@ bool LoaderIMG::load(const std::string& filename) {
}
fclose(fp);
m_archive = imgName;
auto imgPath = filepath;
imgPath.replace_extension(".img");
m_archive = imgPath;
return true;
} else {
return false;
@ -58,9 +55,9 @@ char* LoaderIMG::loadToMemory(const std::string& assetname) {
return nullptr;
}
std::string imgName = m_archive;
auto imgName = m_archive;
FILE* fp = fopen(imgName.c_str(), "rb");
FILE* fp = fopen(imgName.string().c_str(), "rb");
if (fp) {
char* raw_data = new char[assetInfo.size * 2048];

View File

@ -6,6 +6,8 @@
#include <iostream>
#include <vector>
#include <rw/filesystem.hpp>
/// \brief Points to one file within the archive
class LoaderIMGFile {
public:
@ -34,7 +36,7 @@ public:
/// Load the structure of the archive
/// Omit the extension in filename so both .dir and .img are loaded when
/// appropriate
bool load(const std::string& filename);
bool load(const rwfs::path& filename);
/// Load a file from the archive to memory and pass a pointer to it
/// Warning: Please delete[] the memory in the end.
@ -56,7 +58,7 @@ public:
private:
Versions m_version; ///< Version of this IMG archive
uint32_t m_assetCount; ///< Number of assets in the current archive
std::string m_archive; ///< Path to the archive being used (no extension)
rwfs::path m_archive; ///< Path to the archive being used (no extension)
std::vector<LoaderIMGFile> m_assets; ///< Asset info of the archive
};