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Script: 01CC (Set Character Objective to Kill Player by Any Means)
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@ -1382,6 +1382,8 @@ ObjectModule::ObjectModule()
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bindFunction(0x01C7, game_dont_remove_object, 1, "Don't remove object" );
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bindFunction(0x01C8, game_create_character_as_passenger, 5, "Create Character as Passenger" );
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bindUnimplemented( 0x01CC, game_set_character_objective_kill_player_any_means, 2, "Set Character Objective to Kill Player by Any Means" );
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bindFunction(0x01D5, game_enter_as_driver, 2, "Character Enter Vehicle as Driver" );
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bindFunction(0x01D4, game_enter_as_passenger, 2, "Character Enter Vehicle as Passenger" );
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bindFunction(0x01D3, game_character_exit_vehicle, 2, "Character Exit Vehicle" );
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