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mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 11:52:40 +01:00

Remove ResourceHandle.hpp

This commit is contained in:
Daniel Evans 2016-09-11 22:28:49 +01:00
parent 9b45a31834
commit 462479b992
6 changed files with 0 additions and 61 deletions

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@ -23,7 +23,6 @@ SET(RWLIB_SOURCES
"source/platform/FileIndex.hpp" "source/platform/FileIndex.hpp"
"source/platform/FileIndex.cpp" "source/platform/FileIndex.cpp"
"source/data/ResourceHandle.hpp"
"source/data/Model.hpp" "source/data/Model.hpp"
"source/data/Model.cpp" "source/data/Model.cpp"

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@ -7,7 +7,6 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include <data/ResourceHandle.hpp>
#include <gl/DrawBuffer.hpp> #include <gl/DrawBuffer.hpp>
#include <gl/GeometryBuffer.hpp> #include <gl/GeometryBuffer.hpp>
#include <gl/TextureData.hpp> #include <gl/TextureData.hpp>
@ -180,6 +179,4 @@ private:
float boundingRadius; float boundingRadius;
}; };
typedef ResourceHandle<Model>::Ref ModelRef;
#endif #endif

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@ -1,32 +0,0 @@
#pragma once
#include <memory>
#include <string>
namespace RW {
/**
* Possible states for ResourceHandle
*/
enum ResourceState {
/// Resource has been declared but not loaded
Loading = 0,
/// Resource has been loaded and is available
Loaded = 1,
/// Loading the resource failed
Failed = 2
};
}
template <class T>
class ResourceHandle {
public:
T* resource;
RW::ResourceState state;
std::string name;
typedef std::shared_ptr<ResourceHandle<T>> Ref;
ResourceHandle(const std::string& name)
: resource(nullptr), state(RW::Loading), name(name) {
}
};

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@ -4,7 +4,6 @@
#include <loaders/RWBinaryStream.hpp> #include <loaders/RWBinaryStream.hpp>
#include <data/ResourceHandle.hpp>
#include <platform/FileHandle.hpp> #include <platform/FileHandle.hpp>
#include <string> #include <string>
#include <vector> #include <vector>

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@ -33,7 +33,6 @@ set(TEST_SOURCES
"test_object_data.cpp" "test_object_data.cpp"
"test_pickup.cpp" "test_pickup.cpp"
"test_renderer.cpp" "test_renderer.cpp"
"test_Resource.cpp"
"test_rwbstream.cpp" "test_rwbstream.cpp"
"test_SaveGame.cpp" "test_SaveGame.cpp"
"test_scriptmachine.cpp" "test_scriptmachine.cpp"

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@ -1,23 +0,0 @@
#include <boost/test/unit_test.hpp>
#include <data/ResourceHandle.hpp>
#include <test_globals.hpp>
typedef ResourceHandle<int>::Ref IntRef;
BOOST_AUTO_TEST_SUITE(ResourceTests)
BOOST_AUTO_TEST_CASE(test_ResourceHandle) {
int resource = 42;
IntRef ref{new ResourceHandle<int>("")};
BOOST_CHECK_EQUAL(ref->resource, nullptr);
BOOST_CHECK_EQUAL(ref->state, RW::Loading);
ref->state = RW::Loaded;
ref->resource = &resource;
BOOST_CHECK_EQUAL(ref->resource, &resource);
BOOST_CHECK_EQUAL(ref->state, RW::Loaded);
}
BOOST_AUTO_TEST_SUITE_END()