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Request a non zero number of stencil bits.
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@ -94,6 +94,7 @@ RWGame::RWGame(int argc, char* argv[])
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sf::ContextSettings cs;
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cs.depthBits = 32;
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cs.stencilBits = 8;
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window.create(sf::VideoMode(w, h), "", style, cs);
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window.setMouseCursorVisible(false);
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