diff --git a/rwgame/RWGame.cpp b/rwgame/RWGame.cpp index f18cf9d8..59852192 100644 --- a/rwgame/RWGame.cpp +++ b/rwgame/RWGame.cpp @@ -273,6 +273,7 @@ void RWGame::render(float alpha, float time) renderer->setViewport(size.x, size.y); ViewCamera viewCam; + viewCam.frustum.fov = glm::radians(90); if( engine->state.currentCutscene != nullptr && engine->state.cutsceneStartTime >= 0.f ) { auto cutscene = engine->state.currentCutscene;