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# OpenRW
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## Building
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Dependencies:
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* Bullet
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* GLM (0.9.5+)
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* SFML (2.0+)
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Options:
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* BUILD\_OLD\_TOOLS – Builds old, unmaintained tools (datadump & analyzer)
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## Running
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### rwgame
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Implementation of the game itself.
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* Options:
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* env: OPENRW\_GAME\_PATH, must be set to the folder containing "gta3.exe"
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* -w **n**, -h **n** sets initial window size
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### rwviewer
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File viewer for game data, open the folder containing "gta3.exe" and it will load the data.
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Currently only supports viewing instance data, pending some rewriting.
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## Things to do
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* Make it work on Windows (shouldn't be too difficult for anyone with CMake and C++ experience)
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* Write FindSFML and FindGLM scripts for cmake.
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* Improve the vehicle dynamics
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* Add more views to rwviewer
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* Handling data
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* Collision data
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* Animation scrubbing
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## License
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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README.md
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# OpenRW
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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