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cmake: reformat tests/CMakeLists.txt
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parent
282a6e2714
commit
579a36cec7
@ -5,48 +5,48 @@
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find_package(Boost COMPONENTS filesystem unit_test_framework REQUIRED)
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set(TEST_SOURCES
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"main.cpp"
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"test_globals.cpp"
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"test_animation.cpp"
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"test_archive.cpp"
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"test_buoyancy.cpp"
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"test_character.cpp"
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"test_chase.cpp"
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"test_cutscene.cpp"
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"test_config.cpp"
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"test_data.cpp"
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"test_FileIndex.cpp"
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"test_GameData.cpp"
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"test_GameWorld.cpp"
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"test_globals.hpp"
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"test_items.cpp"
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"test_Input.cpp"
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"test_lifetime.cpp"
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"test_loaderdff.cpp"
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"test_LoaderIPL.cpp"
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"test_Logger.cpp"
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"test_menu.cpp"
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"test_object.cpp"
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"test_object_data.cpp"
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"test_pickup.cpp"
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"test_renderer.cpp"
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"test_rwbstream.cpp"
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"test_SaveGame.cpp"
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"test_scriptmachine.cpp"
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"test_state.cpp"
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"test_text.cpp"
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"test_trafficdirector.cpp"
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"test_vehicle.cpp"
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"test_VisualFX.cpp"
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"test_weapon.cpp"
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"test_world.cpp"
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"test_ZoneData.cpp"
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main.cpp
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test_globals.cpp
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test_animation.cpp
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test_archive.cpp
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test_buoyancy.cpp
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test_character.cpp
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test_chase.cpp
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test_cutscene.cpp
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test_config.cpp
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test_data.cpp
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test_FileIndex.cpp
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test_GameData.cpp
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test_GameWorld.cpp
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test_globals.hpp
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test_items.cpp
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test_Input.cpp
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test_lifetime.cpp
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test_loaderdff.cpp
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test_LoaderIPL.cpp
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test_Logger.cpp
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test_menu.cpp
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test_object.cpp
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test_object_data.cpp
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test_pickup.cpp
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test_renderer.cpp
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test_rwbstream.cpp
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test_SaveGame.cpp
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test_scriptmachine.cpp
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test_state.cpp
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test_text.cpp
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test_trafficdirector.cpp
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test_vehicle.cpp
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test_VisualFX.cpp
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test_weapon.cpp
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test_world.cpp
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test_ZoneData.cpp
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# Hack in rwgame sources until there's a per-target test suite
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"${CMAKE_SOURCE_DIR}/rwgame/GameConfig.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameWindow.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameInput.cpp"
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)
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# Hack in rwgame sources until there's a per-target test suite
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"${CMAKE_SOURCE_DIR}/rwgame/GameConfig.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameWindow.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameInput.cpp"
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)
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add_executable(run_tests ${TEST_SOURCES})
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@ -65,16 +65,18 @@ target_include_directories(run_tests
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target_include_directories(run_tests
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PRIVATE
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"${CMAKE_SOURCE_DIR}/tests"
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"${CMAKE_SOURCE_DIR}/rwgame"
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"${CMAKE_SOURCE_DIR}/tests"
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"${CMAKE_SOURCE_DIR}/rwgame"
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)
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target_link_libraries(run_tests
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rwengine
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${OPENGL_LIBRARIES}
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${BULLET_LIBRARIES}
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${SDL2_LIBRARY}
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${PNG_LIBRARIES}
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${Boost_UNIT_TEST_FRAMEWORK_LIBRARY})
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PRIVATE
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rwengine
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${OPENGL_LIBRARIES}
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${BULLET_LIBRARIES}
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${SDL2_LIBRARY}
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${PNG_LIBRARIES}
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${Boost_UNIT_TEST_FRAMEWORK_LIBRARY}
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)
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add_test(UnitTests run_tests)
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