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Fix character test to actually be correct

This commit is contained in:
Daniel Evans 2016-05-28 01:06:13 +01:00
parent 5628f6ceb9
commit 5f4400f362

View File

@ -50,8 +50,7 @@ BOOST_AUTO_TEST_CASE(test_activities)
Global::get().e->dynamicsWorld->stepSimulation(1.f/60.f);
}
// This check will undoubtably break in the future, please improve.
BOOST_CHECK_CLOSE( glm::distance(character->getPosition(), {10.f, 10.f, 0.f}), 1.0f, 100.0f );
BOOST_CHECK_LT( glm::distance(character->getPosition(), {10.f, 10.f, 0.f}), 0.1f);
Global::get().e->destroyObject(character);
delete controller;