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cmake: make SDL2 an imported target

This commit is contained in:
Anonymous Maarten 2017-10-26 01:47:29 +02:00 committed by Daniel Evans
parent 9f1ba0fe76
commit 66a28acaa4
3 changed files with 14 additions and 4 deletions

View File

@ -194,3 +194,15 @@ IF(SDL2_STATIC)
SET(SDL2_LIBRARY ${SDL2_LINK_FLAGS})
ENDIF()
ENDIF(SDL2_STATIC)
if(SDL2_FOUND)
set(SDL2_EXTRA_LIBS "${SDL2_LIBRARY_TEMP}")
list(REMOVE_ITEM SDL2_EXTRA_LIBS "${SDL2_LIBRARY_PATH}")
add_library(SDL2::SDL2 UNKNOWN IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "C;CXX"
IMPORTED_LINK_DEPENDENT_LIBRARIES "${SDL2_EXTRA_LIBS}"
IMPORTED_LOCATION "${SDL2_LIBRARY_PATH}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
)
endif()

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@ -50,7 +50,6 @@ target_include_directories(rwgame
PRIVATE
${BULLET_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
)
target_include_directories(rwgame
@ -64,7 +63,7 @@ target_link_libraries(rwgame
${Boost_LIBRARIES}
${OPENGL_LIBRARIES}
${BULLET_LIBRARIES}
${SDL2_LIBRARY}
SDL2::SDL2
)
install(TARGETS rwgame RUNTIME DESTINATION "${BIN_DIR}")

View File

@ -60,7 +60,6 @@ target_include_directories(run_tests
SYSTEM
PRIVATE
${BULLET_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
)
target_include_directories(run_tests
@ -74,7 +73,7 @@ target_link_libraries(run_tests
rwengine
${OPENGL_LIBRARIES}
${BULLET_LIBRARIES}
${SDL2_LIBRARY}
SDL2::SDL2
${PNG_LIBRARIES}
${Boost_UNIT_TEST_FRAMEWORK_LIBRARY}
)