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Disable debug rendering of doors
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da2ae998f9
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@ -221,6 +221,7 @@ void RWGame::render(float alpha)
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engine->renderer.renderWorld(viewCam, alpha);
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#if 0
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debug->setShaderProgram(engine->renderer.worldProg);
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if( engine->state.player )
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{
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@ -238,6 +239,7 @@ void RWGame::render(float alpha)
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}
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}
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debug->flush(&engine->renderer);
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#endif
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window.resetGLStates();
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