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Disable debug rendering of doors

This commit is contained in:
Daniel Evans 2015-01-23 12:25:40 +00:00
parent da2ae998f9
commit 6890572542

View File

@ -221,6 +221,7 @@ void RWGame::render(float alpha)
engine->renderer.renderWorld(viewCam, alpha);
#if 0
debug->setShaderProgram(engine->renderer.worldProg);
if( engine->state.player )
{
@ -238,6 +239,7 @@ void RWGame::render(float alpha)
}
}
debug->flush(&engine->renderer);
#endif
window.resetGLStates();