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Script: 03EC (Has Crane Collected All Cars)

This commit is contained in:
Jannik Vogel 2016-06-04 14:38:14 +02:00
parent b7970c4915
commit 6fda71329f

View File

@ -980,6 +980,13 @@ void game_clear_help(const ScriptArguments& args)
args.getWorld()->state->text.clear<ScreenTextType::Help>();
}
bool game_has_crane_collected_all_cars(const ScriptArguments& args)
{
RW_UNUSED(args);
RW_UNIMPLEMENTED("game_has_crane_collected_all_cars()");
return false;
}
bool game_can_player_move(const ScriptArguments& args)
{
RW_UNUSED(args);
@ -1292,6 +1299,7 @@ GameModule::GameModule()
bindUnimplemented( 0x03E7, game_flash_hud, 1, "Flash HUD Item" );
bindUnimplemented( 0x03EB, game_clear_prints, 0, "Clear Small Prints" );
bindFunction(0x03EC, game_has_crane_collected_all_cars, 0, "Has Crane Collected All Cars" );
bindFunction(0x03EE, game_can_player_move, 1, "Can Player Move" );
bindUnimplemented( 0x03EF, game_safe_player, 1, "Make Player Safe For Cutscene" );