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mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 03:42:48 +01:00

Rename ObjectData.hpp -> ModelData.hpp

This commit is contained in:
Daniel Evans 2016-09-03 04:11:55 +01:00
parent 3015b7f3e0
commit 707ee4b32a
9 changed files with 8 additions and 8 deletions

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@ -36,8 +36,8 @@ set(RWENGINE_SOURCES
src/data/GameTexts.cpp
src/data/GameTexts.hpp
src/data/InstanceData.hpp
src/data/ObjectData.cpp
src/data/ObjectData.hpp
src/data/ModelData.cpp
src/data/ModelData.hpp
src/data/PathData.hpp
src/data/Skeleton.cpp
src/data/Skeleton.hpp

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@ -1,5 +1,5 @@
#include <data/Model.hpp>
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include <data/WeaponData.hpp>
#include <engine/GameData.hpp>
#include <engine/GameState.hpp>

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@ -23,7 +23,7 @@ class VehicleObject;
class PickupObject;
class ViewCamera;
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include <render/VisualFX.hpp>
struct BlipData;

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@ -4,7 +4,7 @@
#include <fstream>
#include <sstream>
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include <data/WeaponData.hpp>
#include <objects/VehicleInfo.hpp>

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@ -2,7 +2,7 @@
#ifndef _LOADERIDE_HPP_
#define _LOADERIDE_HPP_
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include <data/PathData.hpp>
#include <glm/glm.hpp>
#include <iostream>

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@ -11,7 +11,7 @@
#include <objects/VehicleObject.hpp>
#include <ai/CharacterController.hpp>
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include <items/InventoryItem.hpp>
#include <data/CutsceneData.hpp>

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@ -1,5 +1,5 @@
#include <boost/test/unit_test.hpp>
#include <data/ObjectData.hpp>
#include <data/ModelData.hpp>
#include "test_globals.hpp"
BOOST_AUTO_TEST_SUITE(ObjectDataTests)