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Remove unused struct from GameWorld
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@ -67,22 +67,9 @@ public:
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* Loads the game data
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*/
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bool load();
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struct LogEntry
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{
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enum Type {
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Info,
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Error,
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Warning
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};
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Type type;
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float time;
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std::string message;
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};
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Logger logger;
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/**
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* Loads an IDE into the game
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*/
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