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Fix wrong name in RW_UNIMPLEMENTED for game_has_death_or_arrest_finished
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@ -99,7 +99,7 @@ void game_set_dead_or_arrested(const ScriptArguments& args)
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bool game_has_death_or_arrest_finished(const ScriptArguments& args)
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{
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RW_UNUSED(args);
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RW_UNIMPLEMENTED("game_is_button_pressed()");
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RW_UNIMPLEMENTED("game_has_death_or_arrest_finished()");
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return false;
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}
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