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Script: 0185 (Is Vehicle Health Greater Than)

This commit is contained in:
Jannik Vogel 2016-06-11 13:31:29 +02:00
parent 88e205df7f
commit 81b5dd2f36

View File

@ -636,6 +636,14 @@ bool game_vehicle_stopped(const ScriptArguments& args)
return false;
}
bool game_is_vehicle_health_greater_than(const ScriptArguments& args)
{
RW_UNIMPLEMENTED("game_is_vehicle_health_greater_than");
RW_UNUSED(args);
/// @todo
return true;
}
/// Remove object from cleanup at end of missions.
void game_dont_remove_object(const ScriptArguments& args)
{
@ -1339,6 +1347,8 @@ ObjectModule::ObjectModule()
bindFunction(0x0176, game_get_object_heading<InstanceObject>, 2, "Get Object heading" );
bindFunction(0x0177, game_set_object_heading<InstanceObject>, 2, "Set Object heading" );
bindFunction(0x0185, game_is_vehicle_health_greater_than, 2, "Is Vehicle Health Greater Than" );
bindUnimplemented( 0x0192, game_character_stand_still, 1, "Make character stand still" );