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Make it more obvious that create_garage returns an index

This commit is contained in:
Jannik Vogel 2016-06-01 23:51:06 +02:00
parent 873e2d4040
commit 830b295867

View File

@ -402,9 +402,9 @@ void game_create_garage(const ScriptArguments& args)
args.getWorld()->state->garages.push_back({
min, max, garageType
});
int garageIndex = args.getWorld()->state->garages.size() - 1;
// TODO actually store the garage information and return the handle
*args[7].globalInteger = args.getWorld()->state->garages.size()-1;
*args[7].globalInteger = garageIndex;
}
void game_disable_ped_paths(const ScriptArguments& args)