mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-22 10:22:52 +01:00
Added window configs
This commit is contained in:
parent
b77ca47fd4
commit
8d7cb91b60
@ -89,6 +89,16 @@ GameBase::GameBase(Logger &inlog, int argc, char *argv[]) :
|
||||
throw std::runtime_error(config.getParseResult().what());
|
||||
}
|
||||
|
||||
if (!vm.count("width")) {
|
||||
w = config.getWindowWidth();
|
||||
}
|
||||
if (!vm.count("height")) {
|
||||
h = config.getWindowHeight();
|
||||
}
|
||||
if (!vm.count("fullscreen")) {
|
||||
fullscreen = config.getWindowFullscreen();
|
||||
}
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||||
throw std::runtime_error("Failed to initialize SDL2!");
|
||||
|
||||
|
@ -218,6 +218,7 @@ GameConfig::ParseResult GameConfig::parseConfig(GameConfig::ParseType srcType,
|
||||
auto deft = StringTranslator();
|
||||
auto boolt = BoolTranslator();
|
||||
auto patht = PathTranslator();
|
||||
auto intt = IntTranslator();
|
||||
|
||||
// Add new configuration parameters here.
|
||||
// Additionally, add them to the unit test.
|
||||
@ -229,6 +230,10 @@ GameConfig::ParseResult GameConfig::parseConfig(GameConfig::ParseType srcType,
|
||||
|
||||
read_config("input.invert_y", this->m_inputInvertY, false, boolt);
|
||||
|
||||
read_config("window.width", this->m_windowWidth, 800, intt);
|
||||
read_config("window.height", this->m_windowHeight, 600, intt);
|
||||
read_config("window.fullscreen", this->m_windowFullscreen, false, boolt);
|
||||
|
||||
// Build the unknown key/value map from the correct source
|
||||
switch (srcType) {
|
||||
case ParseType::FILE:
|
||||
|
@ -222,6 +222,15 @@ public:
|
||||
bool getInputInvertY() const {
|
||||
return m_inputInvertY;
|
||||
}
|
||||
int getWindowWidth() const {
|
||||
return m_windowWidth;
|
||||
}
|
||||
int getWindowHeight() const {
|
||||
return m_windowHeight;
|
||||
}
|
||||
bool getWindowFullscreen() const {
|
||||
return m_windowFullscreen;
|
||||
}
|
||||
|
||||
static rwfs::path getDefaultConfigPath();
|
||||
private:
|
||||
@ -256,6 +265,13 @@ private:
|
||||
|
||||
/// Invert the y axis for camera control.
|
||||
bool m_inputInvertY;
|
||||
|
||||
/// Size of the window
|
||||
int m_windowWidth;
|
||||
int m_windowHeight;
|
||||
|
||||
/// Set the window to fullscreen
|
||||
bool m_windowFullscreen;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user