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mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 03:42:48 +01:00

Add build time option for CXX17 or boost filesystem

This commit is contained in:
Daniel Evans 2017-10-29 22:50:59 +00:00
parent a40a2706a9
commit 9c48b4424a
8 changed files with 108 additions and 56 deletions

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@ -38,6 +38,25 @@ else()
message(FATAL_ERROR "Unknown platform \"${CMAKE_SYSTEM_NAME}\". please update CMakeLists.txt.")
endif()
if(FILESYSTEM_LIBRARY STREQUAL "CXX17")
target_compile_definitions(rw_interface INTERFACE "RW_FS_LIBRARY=0")
elseif(FILESYSTEM_LIBRARY STREQUAL "CXXTS")
target_compile_definitions(rw_interface INTERFACE "RW_FS_LIBRARY=1")
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(rw_interface INTERFACE "stdc++fs")
endif()
elseif(FILESYSTEM_LIBRARY STREQUAL "BOOST")
find_package(Boost COMPONENTS system filesystem REQUIRED)
target_compile_definitions(rw_interface INTERFACE "RW_FS_LIBRARY=2")
target_include_directories(rw_interface INTERFACE ${Boost_INCLUDE_DIRS})
target_link_libraries(rw_interface INTERFACE
${Boost_FILESYSTEM_LIBRARY}
${Boost_SYSTEM_LIBRARY}
)
else()
message(FATAL_ERROR "Illegal FILESYSTEM_LIBRARY option. (was '${FILESYSTEM_LIBRARY}')")
endif()
if(${CMAKE_CXX_COMPILER_ID} STREQUAL Clang)
target_compile_options(rw_interface INTERFACE "-Wno-gnu-array-member-paren-init")
endif()

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@ -11,6 +11,9 @@ option(TESTS_NODATA "Build tests for no-data testing")
set(FAILED_CHECK_ACTION "IGNORE" CACHE STRING "What action to perform on a failed RW_CHECK (in debug mode)")
set_property(CACHE FAILED_CHECK_ACTION PROPERTY STRINGS "IGNORE" "ABORT" "BREAKPOINT")
set(FILESYSTEM_LIBRARY "BOOST" CACHE STRING "Which filesystem library to use")
set_property(CACHE FILESYSTEM_LIBRARY PROPERTY STRINGS "CXX17" "CXXTS" "BOOST")
set(BIN_DIR "bin" CACHE STRING "Prefix subdirectory to put the binaries in.")
set(DOC_DIR "share/doc/openrw" CACHE STRING "Prefix subdirectory to put the documentation in.")

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@ -11,8 +11,7 @@
#include <script/SCMFile.hpp>
#include <script/ScriptMachine.hpp>
#include <boost/filesystem.hpp>
#include <boost/range/iterator_range.hpp>
#include <rw/filesystem.hpp>
// Original save game file data structures
typedef uint16_t BlockWord;
@ -1311,8 +1310,6 @@ bool SaveGame::getSaveInfo(const std::string& file, BasicState* basicState) {
}
std::vector<SaveGameInfo> SaveGame::getAllSaveGameInfo() {
using namespace boost::filesystem;
// TODO consider windows
auto homedir = getenv("HOME");
if (homedir == nullptr) {
@ -1321,16 +1318,14 @@ std::vector<SaveGameInfo> SaveGame::getAllSaveGameInfo() {
}
const char gameDir[] = "GTA3 User Files";
path gamePath(homedir);
rwfs::path gamePath(homedir);
gamePath /= gameDir;
if (!exists(gamePath) || !is_directory(gamePath)) return {};
if (!rwfs::exists(gamePath) || !rwfs::is_directory(gamePath)) return {};
std::vector<SaveGameInfo> infos;
for (const path& save_path :
boost::make_iterator_range(directory_iterator(gamePath), {})) {
for (const rwfs::path& save_path : rwfs::directory_iterator(gamePath)) {
if (save_path.extension() == ".b") {
std::cout << save_path.string() << std::endl;
infos.emplace_back(
SaveGameInfo{save_path.string(), false, BasicState()});
infos.back().valid =

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@ -2,7 +2,7 @@
## RWLIB
###########################################################
find_package(Boost COMPONENTS filesystem system REQUIRED)
find_package(Boost REQUIRED)
SET(RWLIB_SOURCES
# GL stuff is only here temporarily, hoping to move it back to rwengine
@ -16,6 +16,7 @@ SET(RWLIB_SOURCES
source/gl/TextureData.cpp
source/rw/abort.cpp
source/rw/filesystem.hpp
source/rw/forward.hpp
source/rw/types.hpp
source/rw/defines.hpp
@ -49,7 +50,7 @@ target_include_directories(rwlib
target_include_directories(rwlib
SYSTEM
PUBLIC
PRIVATE
${Boost_INCLUDE_DIRS}
)
@ -58,8 +59,6 @@ target_link_libraries(rwlib
openrw::interface
PRIVATE
OpenGL::OpenGL
${Boost_FILESYSTEM_LIBRARY}
${Boost_SYSTEM_LIBRARY}
)
openrw_target_apply_options(TARGET rwlib)

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@ -1,22 +1,20 @@
#include <algorithm>
#include <boost/range/iterator_range.hpp>
#include <fstream>
#include <loaders/LoaderIMG.hpp>
#include <platform/FileIndex.hpp>
using namespace boost::filesystem;
void FileIndex::indexGameDirectory(const fs::path& base_path) {
void FileIndex::indexGameDirectory(const rwfs::path& base_path) {
gamedatapath_ = base_path;
for (const path& entry : boost::make_iterator_range(
recursive_directory_iterator(base_path), {})) {
if (is_regular_file(entry)) {
std::string name = entry.string();
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
filesystemfiles_[name] = entry;
for (const rwfs::path& path :
rwfs::recursive_directory_iterator(base_path)) {
if (!rwfs::is_regular_file(path)) {
continue;
}
std::string name = path.string();
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
filesystemfiles_[name] = path;
}
}
@ -37,26 +35,26 @@ FileHandle FileIndex::openFilePath(const std::string& file_path) {
}
void FileIndex::indexTree(const std::string& root) {
for (const path& entry :
boost::make_iterator_range(recursive_directory_iterator(root), {})) {
std::string directory = entry.parent_path().string();
std::string realName = entry.filename().string();
for (const rwfs::path& path : rwfs::recursive_directory_iterator(root)) {
if (!rwfs::is_regular_file(path)) {
continue;
}
std::string directory = path.parent_path().string();
std::string realName = path.filename().string();
std::string lowerName = realName;
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(),
::tolower);
if (is_regular_file(entry)) {
files[lowerName] = {lowerName, realName, directory, ""};
}
files[lowerName] = {lowerName, realName, directory, ""};
}
}
void FileIndex::indexArchive(const std::string& archive) {
// Split directory from archive name
path archive_path = path(archive);
path directory = archive_path.parent_path();
path archive_basename = archive_path.filename();
path archive_full_path = directory / archive_basename;
auto archive_path = rwfs::path(archive);
auto directory = archive_path.parent_path();
auto archive_basename = archive_path.filename();
auto archive_full_path = directory / archive_basename;
LoaderIMG img;
if (!img.load(archive_full_path.string())) {

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@ -1,32 +1,21 @@
#ifndef RWENGINE_FILEINDEX_HPP
#define RWENGINE_FILEINDEX_HPP
#include "FileHandle.hpp"
#include <platform/FileHandle.hpp>
#include <rw/filesystem.hpp>
#include <boost/filesystem.hpp>
#include <boost/functional/hash.hpp>
#include <map>
#include <string>
#include <unordered_map>
namespace fs = boost::filesystem;
namespace std {
template <>
struct hash<fs::path> {
size_t operator()(const fs::path& p) const {
return fs::hash_value(p);
}
};
}
class FileIndex {
private:
/**
* Mapping type (lower case name) => (on disk name)
*/
using FileSystemMap = std::unordered_map<fs::path, fs::path>;
using FileSystemMap = std::unordered_map<rwfs::path, rwfs::path>;
fs::path gamedatapath_;
rwfs::path gamedatapath_;
FileSystemMap filesystemfiles_;
public:
@ -38,14 +27,14 @@ public:
* true case on the file system for platforms where this is an issue.
*
*/
void indexGameDirectory(const fs::path& base_path);
void indexGameDirectory(const rwfs::path& base_path);
/**
* @brief findFilePath finds disk path for a game data file
* @param path
* @return The file path as it exists on disk
*/
fs::path findFilePath(std::string path) {
rwfs::path findFilePath(std::string path) {
auto backslash = std::string::npos;
while ((backslash = path.find("\\")) != std::string::npos) {
path.replace(backslash, 1, "/");

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@ -0,0 +1,49 @@
#ifndef RWLIB_FILESYSTEM_HPP
#define RWLIB_FILESYSTEM_HPP
#define RW_FS_CXX17 0
#define RW_FS_CXXTS 1
#define RW_FS_BOOST 2
#if RW_FS_LIBRARY == RW_FS_CXX17
#include <filesystem>
namespace rwfs = std::filesystem;
#elif RW_FS_LIBRARY == RW_FS_CXXTS
#include <experimental/filesystem>
namespace rwfs = std::experimental::filesystem;
#elif RW_FS_LIBRARY == RW_FS_BOOST
#include <boost/filesystem.hpp>
#include <boost/functional/hash.hpp>
namespace rwfs = boost::filesystem;
#if BOOST_VERSION < 105600
namespace boost {
namespace filesystem {
inline const directory_iterator& begin(const directory_iterator& iter) {
return iter;
}
inline directory_iterator end(const directory_iterator&) {
return {};
}
inline const recursive_directory_iterator& begin(const recursive_directory_iterator& iter) {
return iter;
}
inline recursive_directory_iterator end(const recursive_directory_iterator&) {
return {};
}
}
}
#endif
#else
#error Invalid RW_FS_LIBRARY value
#endif
namespace std {
template <>
struct hash<rwfs::path> {
size_t operator()(const rwfs::path& p) const {
return rwfs::hash_value(p);
}
};
}
#endif

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@ -1,6 +1,5 @@
#include <GameConfig.hpp>
#include <boost/filesystem.hpp>
#include <boost/test/unit_test.hpp>
#include <boost/property_tree/ini_parser.hpp>
@ -9,10 +8,11 @@
#include <fstream>
#include <map>
#include "rw/defines.hpp"
#include <rw/defines.hpp>
#include <rw/filesystem.hpp>
namespace pt = boost::property_tree;
namespace fs = boost::filesystem;
namespace fs = rwfs;
typedef std::map<std::string, std::map<std::string, std::string>>
simpleConfig_t;