diff --git a/rwgame/DrawUI.cpp b/rwgame/DrawUI.cpp index 78660e0a..f9e06cc8 100644 --- a/rwgame/DrawUI.cpp +++ b/rwgame/DrawUI.cpp @@ -167,6 +167,8 @@ void drawPlayerInfo(PlayerController* player, GameWorld* world, // Urgh if (itemTextureName == "colt45") { itemTextureName = "pistol"; + } else if (itemTextureName == "bomb") { + itemTextureName = "detonator"; } TextureData::Handle itemTexture =