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Don't hardcode screenshot directory (still hardcodes filename)

Signed-off-by: Rob Crittenden <rcrit@greyoak.com>
This commit is contained in:
Rob Crittenden 2016-05-19 11:10:50 -04:00 committed by Rob Crittenden
parent 11365a3c73
commit a1072de670

View File

@ -794,9 +794,18 @@ void RWGame::globalKeyEvent(const sf::Event& event)
case sf::Keyboard::F3: case sf::Keyboard::F3:
showDebugPhysics = ! showDebugPhysics; showDebugPhysics = ! showDebugPhysics;
break; break;
case sf::Keyboard::F12: case sf::Keyboard::F12: {
window.capture().saveToFile("/home/dan/screenshot.png"); auto homedir = getenv("HOME");
if( homedir == nullptr ) {
std::cerr << "Unable to determine home directory for screenshot" << std::endl;
break; break;
}
std::string savePath(homedir);
std::string path = savePath+"/screenshot.png";
window.capture().saveToFile(path);
break;
}
default: break; default: break;
} }
} }