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Don't hardcode screenshot directory (still hardcodes filename)
Signed-off-by: Rob Crittenden <rcrit@greyoak.com>
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11365a3c73
commit
a1072de670
@ -794,9 +794,18 @@ void RWGame::globalKeyEvent(const sf::Event& event)
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case sf::Keyboard::F3:
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case sf::Keyboard::F3:
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showDebugPhysics = ! showDebugPhysics;
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showDebugPhysics = ! showDebugPhysics;
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break;
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break;
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case sf::Keyboard::F12:
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case sf::Keyboard::F12: {
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window.capture().saveToFile("/home/dan/screenshot.png");
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auto homedir = getenv("HOME");
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if( homedir == nullptr ) {
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std::cerr << "Unable to determine home directory for screenshot" << std::endl;
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break;
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}
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std::string savePath(homedir);
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std::string path = savePath+"/screenshot.png";
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window.capture().saveToFile(path);
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break;
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break;
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}
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default: break;
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default: break;
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}
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}
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}
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}
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