From ab6d3e5b3ae15963226b5f3df3552a3a844cd67c Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Sun, 29 May 2016 15:51:06 +0200 Subject: [PATCH] Add 'Jump to Docks' to debug menu --- rwgame/debugstate.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/rwgame/debugstate.cpp b/rwgame/debugstate.cpp index 4c05c149..5da31449 100644 --- a/rwgame/debugstate.cpp +++ b/rwgame/debugstate.cpp @@ -92,6 +92,9 @@ DebugState::DebugState(RWGame* game, const glm::vec3& vp, const glm::quat& vd) m->addEntry(Menu::lambda("Jump to Debug Camera", [=] { jumpCharacter(game, game->getPlayer()->getCharacter(), _debugCam.position + _debugCam.rotation * glm::vec3(3.f, 0.f, 0.f), false); }, entryHeight)); + m->addEntry(Menu::lambda("Jump to Docks", [=] { + jumpCharacter(game, game->getPlayer()->getCharacter(), glm::vec3(1390.f, -837.f, 100.f)); + }, entryHeight)); m->addEntry(Menu::lambda("Jump to Garage", [=] { jumpCharacter(game, game->getPlayer()->getCharacter(), glm::vec3(270.f, -605.f, 40.f)); }, entryHeight));