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Remove unused struct from GameWorld

This commit is contained in:
Daniel Evans 2015-03-30 02:03:38 +01:00 committed by Daniel Evans
parent 3b73621aab
commit b280aac859

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@ -67,22 +67,9 @@ public:
* Loads the game data
*/
bool load();
struct LogEntry
{
enum Type {
Info,
Error,
Warning
};
Type type;
float time;
std::string message;
};
Logger logger;
/**
* Loads an IDE into the game
*/