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cast_to_float

This commit is contained in:
Filip Gawin 2018-07-15 15:55:41 +02:00
parent da7e54b64a
commit b2c2075be7
4 changed files with 31 additions and 23 deletions

View File

@ -340,11 +340,11 @@ void GameData::loadWater(const std::string& path) {
std::getline(ss, e, ',')) {
waterBlocks.emplace_back(
atof(a.c_str()),
atof(b.c_str()),
atof(c.c_str()),
atof(d.c_str()),
atof(e.c_str()));
lexical_cast<float>(a),
lexical_cast<float>(b),
lexical_cast<float>(c),
lexical_cast<float>(d),
lexical_cast<float>(e));
}
}
}

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@ -83,7 +83,7 @@ bool LoaderIDE::load(const std::string &filename, const PedStatsList &stats) {
for (int i = 0; i < objs->getNumAtomics(); i++) {
getline(strstream, buff, ',');
objs->setLodDistance(i, atof(buff.c_str()));
objs->setLodDistance(i, lexical_cast<float>(buff));
}
objs->determineFurthest();
@ -138,7 +138,7 @@ bool LoaderIDE::load(const std::string &filename, const PedStatsList &stats) {
getline(strstream, buff, ',');
cars->wheelmodel_ = lexical_cast<int>(buff);
getline(strstream, buff, ',');
cars->wheelscale_ = std::atof(buff.c_str());
cars->wheelscale_ = lexical_cast<float>(buff);
break;
case VehicleModelInfo::PLANE:
/// @todo load LOD
@ -222,16 +222,16 @@ bool LoaderIDE::load(const std::string &filename, const PedStatsList &stats) {
getline(buffstream, buff, ','); // "Always 0"
getline(buffstream, buff, ',');
node.position.x = strtof(buff.c_str(), nullptr) / 16.f;
node.position.x = lexical_cast<float>(buff) / 16.f;
getline(buffstream, buff, ',');
node.position.y = strtof(buff.c_str(), nullptr) / 16.f;
node.position.y = lexical_cast<float>(buff) / 16.f;
getline(buffstream, buff, ',');
node.position.z = strtof(buff.c_str(), nullptr) / 16.f;
node.position.z = lexical_cast<float>(buff) / 16.f;
getline(buffstream, buff, ',');
node.size = strtof(buff.c_str(), nullptr) / 16.f;
node.size = lexical_cast<float>(buff) / 16.f;
getline(buffstream, buff, ',');
node.leftLanes = lexical_cast<int>(buff);

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@ -80,13 +80,13 @@ bool LoaderIPL::load(const std::string& filename) {
auto instance = std::make_shared<InstanceData>(
lexical_cast<int>(id), // ID
model.substr(1, model.size() - 1),
glm::vec3(atof(posX.c_str()), atof(posY.c_str()),
atof(posZ.c_str())),
glm::vec3(atof(scaleX.c_str()), atof(scaleY.c_str()),
atof(scaleZ.c_str())),
glm::vec3(lexical_cast<float>(posX), lexical_cast<float>(posY),
lexical_cast<float>(posZ)),
glm::vec3(lexical_cast<float>(scaleX), lexical_cast<float>(scaleY),
lexical_cast<float>(scaleZ)),
glm::normalize(
glm::quat(-atof(rotW.c_str()), atof(rotX.c_str()),
atof(rotY.c_str()), atof(rotZ.c_str()))));
glm::quat(-lexical_cast<float>(rotW), lexical_cast<float>(rotX),
lexical_cast<float>(rotY), lexical_cast<float>(rotZ))));
m_instances.push_back(instance);
} else if (section == ZONE) {
@ -103,18 +103,18 @@ bool LoaderIPL::load(const std::string& filename) {
zone.type = lexical_cast<int>(value);
getline(strstream, value, ',');
zone.min.x = atof(value.c_str());
zone.min.x = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.min.y = atof(value.c_str());
zone.min.y = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.min.z = atof(value.c_str());
zone.min.z = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.max.x = atof(value.c_str());
zone.max.x = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.max.y = atof(value.c_str());
zone.max.y = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.max.z = atof(value.c_str());
zone.max.z = lexical_cast<float>(value);
getline(strstream, value, ',');
zone.island = lexical_cast<int>(value);

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@ -24,4 +24,12 @@ inline int lexical_cast(const std::string& source) {
return result;
}
template <>
inline float lexical_cast(const std::string& source) {
char* end = nullptr; //for errors handling
float result = std::strtof(source.c_str(), &end);
RW_CHECK(end != source.c_str(), "Problem with conversion " << *end << " to float");
return result;
}
#endif