mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
Add additional profiler scopes for increased resolution
This commit is contained in:
parent
14885c24dc
commit
be55b616f7
@ -6,6 +6,7 @@
|
|||||||
#define RW_PROFILE_THREAD(name) MicroProfileOnThreadCreate(name)
|
#define RW_PROFILE_THREAD(name) MicroProfileOnThreadCreate(name)
|
||||||
#define RW_PROFILE_FRAME_BOUNDARY() MicroProfileFlip(nullptr)
|
#define RW_PROFILE_FRAME_BOUNDARY() MicroProfileFlip(nullptr)
|
||||||
#define RW_PROFILE_SCOPE(label) MICROPROFILE_SCOPEI("Default", label, MP_YELLOW)
|
#define RW_PROFILE_SCOPE(label) MICROPROFILE_SCOPEI("Default", label, MP_YELLOW)
|
||||||
|
#define RW_PROFILE_SCOPEC(label, colour) MICROPROFILE_SCOPEI("Default", label, colour)
|
||||||
#define RW_PROFILE_COUNTER_ADD(name, qty) MICROPROFILE_COUNTER_ADD(name, qty)
|
#define RW_PROFILE_COUNTER_ADD(name, qty) MICROPROFILE_COUNTER_ADD(name, qty)
|
||||||
#define RW_PROFILE_COUNTER_SET(name, qty) MICROPROFILE_COUNTER_SET(name, qty)
|
#define RW_PROFILE_COUNTER_SET(name, qty) MICROPROFILE_COUNTER_SET(name, qty)
|
||||||
#define RW_TIMELINE_ENTER(name, color) MICROPROFILE_TIMELINE_ENTER_STATIC(color, name)
|
#define RW_TIMELINE_ENTER(name, color) MICROPROFILE_TIMELINE_ENTER_STATIC(color, name)
|
||||||
@ -14,6 +15,7 @@
|
|||||||
#define RW_PROFILE_THREAD(name) do {} while (0)
|
#define RW_PROFILE_THREAD(name) do {} while (0)
|
||||||
#define RW_PROFILE_FRAME_BOUNDARY() do {} while (0)
|
#define RW_PROFILE_FRAME_BOUNDARY() do {} while (0)
|
||||||
#define RW_PROFILE_SCOPE(label) do {} while (0)
|
#define RW_PROFILE_SCOPE(label) do {} while (0)
|
||||||
|
#define RW_PROFILE_SCOPEC(label, colour) do {} while (0)
|
||||||
#define RW_PROFILE_COUNTER_ADD(name, qty) do {} while (0)
|
#define RW_PROFILE_COUNTER_ADD(name, qty) do {} while (0)
|
||||||
#define RW_PROFILE_COUNTER_SET(name, qty) do {} while (0)
|
#define RW_PROFILE_COUNTER_SET(name, qty) do {} while (0)
|
||||||
#define RW_TIMELINE_ENTER(name, color) do {} while (0)
|
#define RW_TIMELINE_ENTER(name, color) do {} while (0)
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
#include <data/Clump.hpp>
|
#include <data/Clump.hpp>
|
||||||
|
|
||||||
|
#include "core/Profiler.hpp"
|
||||||
#include "core/Logger.hpp"
|
#include "core/Logger.hpp"
|
||||||
|
|
||||||
#include "engine/GameData.hpp"
|
#include "engine/GameData.hpp"
|
||||||
@ -653,6 +654,7 @@ void handleInstanceResponse(InstanceObject* instance, const btManifoldPoint& mp,
|
|||||||
|
|
||||||
bool GameWorld::ContactProcessedCallback(btManifoldPoint& mp, void* body0,
|
bool GameWorld::ContactProcessedCallback(btManifoldPoint& mp, void* body0,
|
||||||
void* body1) {
|
void* body1) {
|
||||||
|
RW_PROFILE_SCOPEC(__func__, MP_GOLDENROD1);
|
||||||
auto obA = static_cast<btCollisionObject*>(body0);
|
auto obA = static_cast<btCollisionObject*>(body0);
|
||||||
auto obB = static_cast<btCollisionObject*>(body1);
|
auto obB = static_cast<btCollisionObject*>(body1);
|
||||||
|
|
||||||
@ -689,18 +691,24 @@ bool GameWorld::ContactProcessedCallback(btManifoldPoint& mp, void* body0,
|
|||||||
|
|
||||||
void GameWorld::PhysicsTickCallback(btDynamicsWorld* physWorld,
|
void GameWorld::PhysicsTickCallback(btDynamicsWorld* physWorld,
|
||||||
btScalar timeStep) {
|
btScalar timeStep) {
|
||||||
|
RW_PROFILE_SCOPEC(__func__, MP_CYAN);
|
||||||
GameWorld* world = static_cast<GameWorld*>(physWorld->getWorldUserInfo());
|
GameWorld* world = static_cast<GameWorld*>(physWorld->getWorldUserInfo());
|
||||||
|
|
||||||
|
RW_PROFILE_COUNTER_SET("physicsTick/vehiclePool", world->vehiclePool.objects.size());
|
||||||
for (auto& p : world->vehiclePool.objects) {
|
for (auto& p : world->vehiclePool.objects) {
|
||||||
|
RW_PROFILE_SCOPEC("VehicleObject", MP_THISTLE1);
|
||||||
VehicleObject* object = static_cast<VehicleObject*>(p.second);
|
VehicleObject* object = static_cast<VehicleObject*>(p.second);
|
||||||
object->tickPhysics(timeStep);
|
object->tickPhysics(timeStep);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RW_PROFILE_COUNTER_SET("physicsTick/pedestrianPool", world->pedestrianPool.objects.size());
|
||||||
for (auto& p : world->pedestrianPool.objects) {
|
for (auto& p : world->pedestrianPool.objects) {
|
||||||
|
RW_PROFILE_SCOPEC("CharacterObject", MP_THISTLE1);
|
||||||
CharacterObject* object = static_cast<CharacterObject*>(p.second);
|
CharacterObject* object = static_cast<CharacterObject*>(p.second);
|
||||||
object->tickPhysics(timeStep);
|
object->tickPhysics(timeStep);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RW_PROFILE_COUNTER_SET("physicsTick/instancePool", world->instancePool.objects.size());
|
||||||
for (auto& p : world->instancePool.objects) {
|
for (auto& p : world->instancePool.objects) {
|
||||||
InstanceObject* object = static_cast<InstanceObject*>(p.second);
|
InstanceObject* object = static_cast<InstanceObject*>(p.second);
|
||||||
object->tickPhysics(timeStep);
|
object->tickPhysics(timeStep);
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#include "ai/PlayerController.hpp"
|
#include "ai/PlayerController.hpp"
|
||||||
#include "core/Logger.hpp"
|
#include "core/Logger.hpp"
|
||||||
|
#include "core/Profiler.hpp"
|
||||||
#include "engine/GameState.hpp"
|
#include "engine/GameState.hpp"
|
||||||
#include "engine/GameWorld.hpp"
|
#include "engine/GameWorld.hpp"
|
||||||
#include "script/SCMFile.hpp"
|
#include "script/SCMFile.hpp"
|
||||||
@ -226,6 +227,7 @@ SCMByte* ScriptMachine::getGlobals() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ScriptMachine::execute(float dt) {
|
void ScriptMachine::execute(float dt) {
|
||||||
|
RW_PROFILE_SCOPEC(__func__, MP_ORANGERED);
|
||||||
int ms = dt * 1000.f;
|
int ms = dt * 1000.f;
|
||||||
for (auto t = _activeThreads.begin(); t != _activeThreads.end(); ++t) {
|
for (auto t = _activeThreads.begin(); t != _activeThreads.end(); ++t) {
|
||||||
auto& thread = *t;
|
auto& thread = *t;
|
||||||
|
@ -370,6 +370,7 @@ int RWGame::run() {
|
|||||||
bool running = true;
|
bool running = true;
|
||||||
while (StateManager::currentState() && running) {
|
while (StateManager::currentState() && running) {
|
||||||
RW_PROFILE_FRAME_BOUNDARY();
|
RW_PROFILE_FRAME_BOUNDARY();
|
||||||
|
RW_PROFILE_SCOPE("Main Loop");
|
||||||
|
|
||||||
running = updateInput();
|
running = updateInput();
|
||||||
|
|
||||||
@ -405,7 +406,7 @@ int RWGame::run() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
float RWGame::tickWorld(const float deltaTime, float accumulatedTime) {
|
float RWGame::tickWorld(const float deltaTime, float accumulatedTime) {
|
||||||
RW_PROFILE_SCOPE(__func__);
|
RW_PROFILE_SCOPEC(__func__, MP_GREEN);
|
||||||
auto deltaTimeWithTimeScale =
|
auto deltaTimeWithTimeScale =
|
||||||
deltaTime * world->state->basic.timeScale;
|
deltaTime * world->state->basic.timeScale;
|
||||||
|
|
||||||
@ -414,8 +415,11 @@ float RWGame::tickWorld(const float deltaTime, float accumulatedTime) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
RW_PROFILE_SCOPEC("stepSimulation", MP_DARKORANGE1);
|
||||||
world->dynamicsWorld->stepSimulation(
|
world->dynamicsWorld->stepSimulation(
|
||||||
deltaTimeWithTimeScale, kMaxPhysicsSubSteps, deltaTime);
|
deltaTimeWithTimeScale, kMaxPhysicsSubSteps, deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
StateManager::get().tick(deltaTimeWithTimeScale);
|
StateManager::get().tick(deltaTimeWithTimeScale);
|
||||||
|
|
||||||
@ -521,22 +525,7 @@ void RWGame::tick(float dt) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
world->updateEffects();
|
tickObjects(dt);
|
||||||
|
|
||||||
for (auto& object : world->allObjects) {
|
|
||||||
object->_updateLastTransform();
|
|
||||||
object->tick(dt);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& g : world->garages) {
|
|
||||||
g->tick(dt);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& p : world->payphones) {
|
|
||||||
p->tick(dt);
|
|
||||||
}
|
|
||||||
|
|
||||||
world->destroyQueuedObjects();
|
|
||||||
|
|
||||||
state.text.tick(dt);
|
state.text.tick(dt);
|
||||||
|
|
||||||
@ -564,8 +553,38 @@ void RWGame::tick(float dt) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RWGame::tickObjects(float dt) const {
|
||||||
|
RW_PROFILE_SCOPEC(__func__, MP_MAGENTA1);
|
||||||
|
world->updateEffects();
|
||||||
|
|
||||||
|
{
|
||||||
|
RW_PROFILE_SCOPEC("allObjects", MP_HOTPINK1);
|
||||||
|
RW_PROFILE_COUNTER_SET("tickObjects/allObjects", world->allObjects.size());
|
||||||
|
for (auto &object : world->allObjects) {
|
||||||
|
object->_updateLastTransform();
|
||||||
|
object->tick(dt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
RW_PROFILE_SCOPEC("garages", MP_HOTPINK2);
|
||||||
|
for (auto &g : world->garages) {
|
||||||
|
g->tick(dt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
RW_PROFILE_SCOPEC("payphones", MP_HOTPINK3);
|
||||||
|
for (auto &p : world->payphones) {
|
||||||
|
p->tick(dt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
world->destroyQueuedObjects();
|
||||||
|
}
|
||||||
|
|
||||||
void RWGame::render(float alpha, float time) {
|
void RWGame::render(float alpha, float time) {
|
||||||
RW_PROFILE_SCOPE(__func__);
|
RW_PROFILE_SCOPEC(__func__, MP_CORNFLOWERBLUE);
|
||||||
|
|
||||||
lastDraws = getRenderer().getRenderer()->getDrawCount();
|
lastDraws = getRenderer().getRenderer()->getDrawCount();
|
||||||
|
|
||||||
|
@ -137,6 +137,8 @@ private:
|
|||||||
float tickWorld(const float deltaTime, float accumulatedTime);
|
float tickWorld(const float deltaTime, float accumulatedTime);
|
||||||
|
|
||||||
void renderDebugView(float time, ViewCamera &viewCam);
|
void renderDebugView(float time, ViewCamera &viewCam);
|
||||||
|
|
||||||
|
void tickObjects(float dt) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user