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fix tabs
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@ -235,15 +235,15 @@ void GameRenderer::renderWorld(GameWorld* world, const ViewCamera& camera,
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culled = 0;
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renderer->pushDebugGroup("Water");
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renderer->pushDebugGroup("Water");
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water.render(*this, world);
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water.render(*this, world);
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profWater = renderer->popDebugGroup();
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renderObjects(world);
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renderer->pushDebugGroup("Sky");
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renderer->pushDebugGroup("Sky");
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glBindVertexArray(vao);
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