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rwgame: fix profiling
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@ -865,7 +865,7 @@ void RWGame::renderProfile() {
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float xscale = renderer.getRenderer()->getViewport().x / upperlimit;
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TextRenderer::TextInfo ti;
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ti.align = TextRenderer::TextInfo::Left;
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ti.align = TextRenderer::TextInfo::TextAlignment::Left;
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ti.font = FONT_ARIAL;
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ti.size = lineHeight - 2.f;
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ti.baseColour = glm::u8vec3(255);
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