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Remove already handled "todo"

This commit is contained in:
Filip Gawin 2018-09-20 22:52:04 +02:00
parent 694596321f
commit c6a0c6eb45

View File

@ -69,7 +69,6 @@ public:
GameRenderer(Logger* log, GameData* data);
~GameRenderer();
/** @todo Clean up all these shader program and location variables */
std::unique_ptr<Renderer::ShaderProgram> worldProg;
std::unique_ptr<Renderer::ShaderProgram> skyProg;
std::unique_ptr<Renderer::ShaderProgram> particleProg;