mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-22 02:12:45 +01:00
Fix SDL2 #include paths
This commit is contained in:
parent
d92bbcdf0d
commit
d2d8a97a09
@ -2,7 +2,7 @@
|
||||
#define GAMEWINDOW_HPP
|
||||
|
||||
#include <string>
|
||||
#include <SDL2/SDL.h>
|
||||
#include "SDL.h"
|
||||
#include <glm/vec2.hpp>
|
||||
|
||||
#include <render/GameRenderer.hpp>
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "GameConfig.hpp"
|
||||
#include "GameWindow.hpp"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include "SDL.h"
|
||||
|
||||
class PlayerController;
|
||||
|
||||
|
@ -5,7 +5,8 @@
|
||||
#include <render/ViewCamera.hpp>
|
||||
#include "MenuSystem.hpp"
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_events.h"
|
||||
#include "GameWindow.hpp"
|
||||
|
||||
class RWGame;
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef _RWGAME_BENCHMARKSTATE_HPP_
|
||||
#define _RWGAME_BENCHMARKSTATE_HPP_
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class BenchmarkState : public State
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef DEBUGSTATE_HPP
|
||||
#define DEBUGSTATE_HPP
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class DebugState : public State
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef INGAMESTATE_HPP
|
||||
#define INGAMESTATE_HPP
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class PlayerController;
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef LOADINGSTATE_HPP
|
||||
#define LOADINGSTATE_HPP
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class LoadingState : public State
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef MENUSTATE_HPP
|
||||
#define MENUSTATE_HPP
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class MenuState : public State
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef PAUSESTATE_HPP
|
||||
#define PAUSESTATE_HPP
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "State.hpp"
|
||||
|
||||
class PauseState : public State
|
||||
|
Loading…
Reference in New Issue
Block a user