diff --git a/rwgame/main.cpp b/rwgame/main.cpp index e3e323a9..870d3b83 100644 --- a/rwgame/main.cpp +++ b/rwgame/main.cpp @@ -383,6 +383,7 @@ void render() break; } case 2: { + gta->renderer.renderWorld(); glUseProgram(gta->renderer.worldProgram); glm::mat4 proj = gta->renderer.camera.frustum.projection(); glm::mat4 view = gta->renderer.camera.frustum.view;