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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 02:12:45 +01:00

Add TESTS_NODATA to build tests without data

This commit is contained in:
Daniel Evans 2016-06-16 21:11:55 +01:00
parent 11e093332e
commit dd70e41bbd
24 changed files with 62 additions and 4 deletions

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@ -9,7 +9,7 @@ git:
script:
- mkdir build
- cd build
- cmake .. -DBUILD_TESTS=1 && make
- cmake .. -DBUILD_TESTS=1 -DTESTS_NODATA=1 && make
- tests/run_tests
notifications:
email: false

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@ -21,6 +21,7 @@ option(BUILD_SCRIPT_TOOL "Build script decompiler tool")
# Compile-time Options & Features
option(ENABLE_SCRIPT_DEBUG "Enable verbose script execution")
option(ENABLE_PROFILING "Enable detailed profiling metrics")
option(TESTS_NODATA "Build tests for no-data testing")
#
# Build configuration

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@ -2,6 +2,12 @@
# Unit Tests
##############################################################################
if(${TESTS_NODATA})
add_definitions(-DRW_TEST_WITH_DATA=0)
else()
add_definitions(-DRW_TEST_WITH_DATA=1)
endif()
find_package(Boost COMPONENTS unit_test_framework REQUIRED)
set(TEST_SOURCES

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(FileIndexTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_index)
{
FileIndex index;
@ -49,5 +50,6 @@ BOOST_AUTO_TEST_CASE(test_file_archive)
auto handle = index.openFile("landstal.dff");
BOOST_CHECK( handle != nullptr );
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(GameDataTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_object_data)
{
GameData gd(&Global::get().log, &Global::get().work, Global::getGamePath());
@ -27,5 +28,6 @@ BOOST_AUTO_TEST_CASE(test_object_data)
BOOST_CHECK_EQUAL( def->flags, 0 );
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()
BOOST_AUTO_TEST_SUITE_END()

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@ -6,6 +6,7 @@
BOOST_AUTO_TEST_SUITE(GameWorldTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_gameobject_id)
{
GameWorld gw(&Global::get().log, &Global::get().work, Global::get().d);
@ -15,5 +16,6 @@ BOOST_AUTO_TEST_CASE(test_gameobject_id)
BOOST_CHECK_NE( object1->getGameObjectID(), object2->getGameObjectID() );
}
#endif
BOOST_AUTO_TEST_SUITE_END()
BOOST_AUTO_TEST_SUITE_END()

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@ -7,6 +7,7 @@
BOOST_AUTO_TEST_SUITE(AnimationTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_matrix)
{
{
@ -47,6 +48,7 @@ BOOST_AUTO_TEST_CASE(test_matrix)
BOOST_CHECK( skeleton.getData(0).b.translation == glm::vec3(0.f, 0.f, 0.f) );
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(ArchiveTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_open_archive)
{
LoaderIMG archive;
@ -28,5 +29,6 @@ BOOST_AUTO_TEST_CASE(test_open_archive)
BOOST_CHECK_EQUAL( f2.offset, f.offset );
BOOST_CHECK_EQUAL( f2.size, f.size );
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(BuoyancyTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_vehicle_buoyancy)
{
glm::vec2 tpos(-WATER_WORLD_SIZE/2.f + 10.f);
@ -56,6 +57,7 @@ BOOST_AUTO_TEST_CASE(test_vehicle_buoyancy)
Global::get().e->destroyObject(vehicle);
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -7,6 +7,7 @@
BOOST_AUTO_TEST_SUITE(CharacterTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_create)
{
{
@ -143,6 +144,7 @@ BOOST_AUTO_TEST_CASE(test_death)
delete controller;
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(ChaseTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_load_keyframes)
{
std::vector<ChaseKeyframe> keyframes;
@ -11,5 +12,6 @@ BOOST_AUTO_TEST_CASE(test_load_keyframes)
BOOST_REQUIRE(keyframes.size() == 5400);
BOOST_CHECK_CLOSE(keyframes[0].position.x, 273.5422, 0.1);
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -5,6 +5,7 @@
BOOST_AUTO_TEST_SUITE(CutsceneTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_load)
{
{
@ -28,5 +29,6 @@ BOOST_AUTO_TEST_CASE(test_load)
BOOST_CHECK( tracks.duration == 64.8f );
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -8,6 +8,7 @@
BOOST_AUTO_TEST_SUITE(DataTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_weapon_dat)
{
GenericDATLoader l;
@ -85,6 +86,7 @@ BOOST_AUTO_TEST_CASE(test_handling_data_loader)
BOOST_CHECK_EQUAL( handling.driveType, VehicleHandlingInfo::All );
BOOST_CHECK_EQUAL( handling.engineType, VehicleHandlingInfo::Petrol );
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -8,7 +8,9 @@
#include <core/Logger.hpp>
#include <glm/gtx/string_cast.hpp>
#if RW_TEST_WITH_DATA
#define ENV_GAME_PATH_NAME ("OPENRW_GAME_PATH")
#endif
std::ostream& operator<<( std::ostream& stream, glm::vec3 const& v );
@ -49,14 +51,17 @@ class Global
{
public:
sf::Window wnd;
#if RW_TEST_WITH_DATA
GameData* d;
GameWorld* e;
GameState* s;
Logger log;
WorkContext work;
#endif
Global() {
wnd.create(sf::VideoMode(640, 360), "Testing");
#if RW_TEST_WITH_DATA
d = new GameData(&log, &work, getGamePath());
d->loadIMG("/models/gta3");
@ -78,19 +83,24 @@ public:
while( ! e->_work->isEmpty() ) {
std::this_thread::yield();
}
#endif
}
~Global() {
wnd.close();
#if RW_TEST_WITH_DATA
delete e;
#endif
}
#if RW_TEST_WITH_DATA
static std::string getGamePath()
{
// TODO: Is this "the way to do it" on windows.
auto v = getenv(ENV_GAME_PATH_NAME);
return v ? v : "";
}
#endif
static Global& get()
{

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@ -4,6 +4,8 @@
#include "test_globals.hpp"
BOOST_AUTO_TEST_SUITE(ItemTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_character_inventory)
{
{
@ -32,6 +34,7 @@ BOOST_AUTO_TEST_CASE(test_character_inventory)
Global::get().e->destroyObject(character);
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -5,6 +5,7 @@
BOOST_AUTO_TEST_SUITE(LifetimeTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_cleanup)
{
GameObject* f = Global::get().e->createInstance(1337, glm::vec3(0.f, 0.f, 1000.f));
@ -25,5 +26,6 @@ BOOST_AUTO_TEST_CASE(test_cleanup)
BOOST_CHECK( search != objects.end() );
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -6,6 +6,7 @@
BOOST_AUTO_TEST_SUITE(LoaderDFFTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_load_dff)
{
{
@ -64,5 +65,6 @@ BOOST_AUTO_TEST_CASE(test_loader_job)
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(ObjectDataTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_object_data)
{
{
@ -54,5 +55,6 @@ BOOST_AUTO_TEST_CASE(test_gamedata_data)
{
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -23,6 +23,7 @@ public:
BOOST_AUTO_TEST_SUITE(PickupTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_pickup_interaction)
{
{
@ -90,6 +91,7 @@ BOOST_AUTO_TEST_CASE(test_item_pickup)
Global::get().e->destroyObject(character);
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -4,6 +4,7 @@
BOOST_AUTO_TEST_SUITE(RWBStreamTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(iterate_stream_test)
{
{
@ -27,5 +28,6 @@ BOOST_AUTO_TEST_CASE(iterate_stream_test)
BOOST_CHECK_EQUAL( *(std::uint32_t*)innerCursor, 0x10 );
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -6,6 +6,7 @@
BOOST_AUTO_TEST_SUITE(TextTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(load_test)
{
{
@ -166,5 +167,6 @@ BOOST_AUTO_TEST_CASE(format_remove)
BOOST_CHECK_EQUAL(1, st.getText<ScreenTextType::Big>().size());
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -11,6 +11,7 @@ std::ostream &operator<<(std::ostream &os, const AIGraphNode* yt) { os << glm::t
BOOST_AUTO_TEST_SUITE(TrafficDirectorTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_available_nodes)
{
AIGraph graph;
@ -214,5 +215,6 @@ BOOST_AUTO_TEST_CASE(test_create_traffic)
//Global::get().e->destroyObject(created[0]);
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -6,6 +6,7 @@
BOOST_AUTO_TEST_SUITE(VehicleTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(test_create_vehicle)
{
VehicleObject* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
@ -128,6 +129,7 @@ BOOST_AUTO_TEST_CASE(test_open_part)
Global::get().e->destroyObject(vehicle);
}
#endif
BOOST_AUTO_TEST_SUITE_END()

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@ -6,6 +6,7 @@
BOOST_AUTO_TEST_SUITE(WeaponTests)
#if RW_TEST_WITH_DATA
BOOST_AUTO_TEST_CASE(TestWeaponScan)
{
{
@ -125,5 +126,6 @@ BOOST_AUTO_TEST_CASE(TestProjectile)
Global::get().e->destroyQueuedObjects();
}
}
#endif
BOOST_AUTO_TEST_SUITE_END()