1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-10 04:42:38 +01:00

Fix weird nvidia shader compiler error

This commit is contained in:
Daniel Evans 2014-07-02 13:26:37 +01:00
parent aa7f77009c
commit ddf4bd3585

View File

@ -5,6 +5,8 @@ namespace GameShaders {
const char* WaterHQ::VertexShader = R"( const char* WaterHQ::VertexShader = R"(
#version 130 #version 130
#extension GL_ARB_explicit_attrib_location : enable #extension GL_ARB_explicit_attrib_location : enable
#extension GL_ARB_uniform_buffer_object : enable
layout(location = 0) in vec2 position; layout(location = 0) in vec2 position;
out vec2 TexCoords; out vec2 TexCoords;
uniform float height; uniform float height;