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Menu Framework
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7cbebb89dd
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@ -5,12 +5,11 @@ ADD_DEFINITIONS(-DBOOST_TEST_DYN_LINK)
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add_executable(run_tests ${TEST_SOURCES})
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include_directories(include)
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include_directories(${PROJECT_SOURCE_DIR}/engine/include)
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find_package(Boost COMPONENTS unit_test_framework REQUIRED)
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include_directories(../framework2/include /usr/include/bullet)
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include_directories(../framework2/include ../viewer /usr/include/bullet)
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target_link_libraries(run_tests renderware sfml-window sfml-system GL GLEW BulletDynamics BulletCollision LinearMath ${Boost_UNIT_TEST_FRAMEWORK_LIBRARY})
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target_link_libraries(run_tests renderware sfml-window sfml-system sfml-graphics GL GLEW BulletDynamics BulletCollision LinearMath ${Boost_UNIT_TEST_FRAMEWORK_LIBRARY})
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add_test(UnitTests run_tests)
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32
tests/test_menu.cpp
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32
tests/test_menu.cpp
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@ -0,0 +1,32 @@
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#include <boost/test/unit_test.hpp>
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#include "test_globals.hpp"
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#include <MenuSystem.hpp>
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BOOST_AUTO_TEST_SUITE(MenuUnitTests)
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BOOST_AUTO_TEST_CASE(menu_test_click)
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{
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bool clickered = false;
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sf::Font f;
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Menu test(f);
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test.addEntry(Menu::lambda("Test", [&]{ clickered = true; }));
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BOOST_CHECK(! clickered );
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// Click underneath the menu item.
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test.click(0.f, -1.f);
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BOOST_CHECK(! clickered );
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float h = test.entries.at(0)->getHeight();
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test.click(0.f, h + 1.f);
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BOOST_CHECK(! clickered );
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test.click(0.f, h / 2.f);
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BOOST_CHECK( clickered );
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}
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BOOST_AUTO_TEST_SUITE_END()
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91
viewer/MenuSystem.hpp
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91
viewer/MenuSystem.hpp
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@ -0,0 +1,91 @@
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#ifndef _GAME_MENUSYSTEM_HPP_
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#define _GAME_MENUSYSTEM_HPP_
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#include <string>
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#include <memory>
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include <functional>
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class Menu
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{
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sf::Font font;
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public:
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Menu(const sf::Font& font)
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: font(font) {}
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struct MenuEntry
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{
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std::string name;
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MenuEntry(const std::string& n) : name(n) {}
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float getHeight() { return 50.f; }
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virtual void draw(const sf::Font& font, sf::RenderWindow& window, sf::Vector2f& basis)
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{
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sf::Text t;
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t.setFont(font);
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t.setPosition(basis);
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t.setString(name);
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window.draw(t);
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basis.y += 50.f;
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}
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virtual void activate(sf::Vector2f click) = 0;
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};
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struct Entry : public MenuEntry
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{
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std::function<void (void)> callback;
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Entry(const std::string& title, std::function<void (void)> cb)
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: MenuEntry(title), callback(cb) {}
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void activate(sf::Vector2f click) { callback(); }
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};
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static std::shared_ptr<MenuEntry> lambda(const std::string& n, std::function<void (void)> callback)
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{
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return std::shared_ptr<MenuEntry>(new Entry(n, callback));
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}
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std::vector<std::shared_ptr<MenuEntry>> entries;
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sf::Vector2f offset;
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void addEntry(std::shared_ptr<MenuEntry> entry)
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{
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entries.push_back(entry);
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}
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void draw(sf::RenderWindow& window)
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{
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sf::Vector2f basis(offset);
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for(auto it = entries.begin();
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it != entries.end();
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++it)
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{
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(*it)->draw(font, window, basis);
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}
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}
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void click(const float x, const float y)
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{
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sf::Vector2f c(x - offset.x, y - offset.y);
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for(auto it = entries.begin();
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it != entries.end();
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++it)
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{
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if( c.y > 0.f && c.y < (*it)->getHeight() ) {
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(*it)->activate(c);
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return;
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}
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else {
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c.y -= (*it)->getHeight();
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}
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}
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}
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};
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#endif
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@ -14,12 +14,12 @@
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include "MenuSystem.hpp"
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#include <SFML/Graphics.hpp>
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#include <memory>
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#include <sstream>
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#include <getopt.h>
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#include <boost/concept_check.hpp>
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constexpr int WIDTH = 800,
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HEIGHT = 600;
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@ -298,6 +298,7 @@ void handleInputEvent(sf::Event &event)
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break;
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case sf::Keyboard::M:
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mouseGrabbed = ! mouseGrabbed;
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window.setMouseCursorVisible(! mouseGrabbed);
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break;
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case sf::Keyboard::P:
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debugMode+=1;
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@ -320,7 +321,7 @@ void handleInputEvent(sf::Event &event)
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break;
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case sf::Event::KeyReleased:
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switch(event.key.code) {
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case sf::Keyboard::Space:
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case sf::Keyboard::LShift:
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moveSpeed = 20.f;
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break;
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case sf::Keyboard::W:
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@ -670,7 +671,13 @@ int main(int argc, char *argv[])
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init(argv[optind], loadWorld);
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sf::Clock clock;
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/*Menu mainMenu(font);
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mainMenu.offset = sf::Vector2f(50.f, 100.f);
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mainMenu.addEntry(Menu::lambda("Test", [] { std::cout << "Test" << std::endl; }));
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mainMenu.addEntry(Menu::lambda("Options", [] { std::cout << "Options" << std::endl; }));
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mainMenu.addEntry(Menu::lambda("Exit", [] { window.close(); }));*/
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float accum = 0.f;
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float ts = 1.f / 60.f;
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@ -680,6 +687,14 @@ int main(int argc, char *argv[])
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handleGlobalEvent(event);
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handleCommandEvent(event);
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handleInputEvent(event);
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if(! mouseGrabbed) {
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switch(event.type) {
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case sf::Event::MouseButtonPressed:
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mainMenu.click(event.mouseButton.x, event.mouseButton.y);
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break;
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}
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}
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}
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accum += clock.restart().asSeconds();
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@ -690,6 +705,8 @@ int main(int argc, char *argv[])
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}
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render();
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mainMenu.draw(window);
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window.display();
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}
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