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mirror of https://github.com/rwengine/openrw.git synced 2024-10-04 08:07:17 +02:00

tests: capitalize test name (test_name.cpp -> test_Name.cpp)

This commit is contained in:
Anonymous Maarten 2017-10-26 03:51:24 +02:00 committed by Daniel Evans
parent 6f45bda04e
commit e663d061b7
34 changed files with 52 additions and 52 deletions

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@ -6,40 +6,40 @@ find_package(Boost COMPONENTS filesystem unit_test_framework system REQUIRED)
set(TEST_SOURCES
main.cpp
test_globals.cpp
test_animation.cpp
test_archive.cpp
test_buoyancy.cpp
test_character.cpp
test_chase.cpp
test_cutscene.cpp
test_config.cpp
test_data.cpp
test_Globals.cpp
test_Animation.cpp
test_Archive.cpp
test_Buoyancy.cpp
test_Character.cpp
test_Chase.cpp
test_Cutscene.cpp
test_Config.cpp
test_Data.cpp
test_FileIndex.cpp
test_GameData.cpp
test_GameWorld.cpp
test_globals.hpp
test_items.cpp
test_Globals.hpp
test_Items.cpp
test_Input.cpp
test_lifetime.cpp
test_loaderdff.cpp
test_Lifetime.cpp
test_Loaderdff.cpp
test_LoaderIPL.cpp
test_Logger.cpp
test_menu.cpp
test_object.cpp
test_object_data.cpp
test_pickup.cpp
test_renderer.cpp
test_rwbstream.cpp
test_Menu.cpp
test_Object.cpp
test_ObjectData.cpp
test_Pickup.cpp
test_Renderer.cpp
test_RWBStream.cpp
test_SaveGame.cpp
test_scriptmachine.cpp
test_state.cpp
test_text.cpp
test_trafficdirector.cpp
test_vehicle.cpp
test_ScriptMachine.cpp
test_State.cpp
test_Text.cpp
test_TrafficDirector.cpp
test_Vehicle.cpp
test_VisualFX.cpp
test_weapon.cpp
test_world.cpp
test_Weapon.cpp
test_World.cpp
test_ZoneData.cpp
# Hack in rwgame sources until there's a per-target test suite

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@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE openrw
#include <boost/test/included/unit_test.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
std::ostream& operator<<(std::ostream& stream, const glm::vec3& v) {
stream << v.x << " " << v.y << " " << v.z;

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@ -2,7 +2,7 @@
#include <data/Clump.hpp>
#include <engine/Animator.hpp>
#include <glm/gtx/string_cast.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(AnimationTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <loaders/LoaderIMG.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ArchiveTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <objects/VehicleObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(BuoyancyTests)

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@ -3,7 +3,7 @@
#include <engine/Animator.hpp>
#include <objects/CharacterObject.hpp>
#include <objects/VehicleObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(CharacterTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <data/Chase.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ChaseTests)

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@ -1,7 +1,7 @@
#include <boost/test/unit_test.hpp>
#include <data/CutsceneData.hpp>
#include <loaders/LoaderCutsceneDAT.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(CutsceneTests)

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@ -3,7 +3,7 @@
#include <loaders/GenericDATLoader.hpp>
#include <objects/PickupObject.hpp>
#include <objects/InstanceObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
// Tests against loading various data files
// These tests are bad but so are the interfaces so it cancels out.

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <platform/FileIndex.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(FileIndexTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <engine/GameData.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(GameDataTests)

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@ -2,7 +2,7 @@
#include <engine/GameData.hpp>
#include <engine/GameWorld.hpp>
#include <objects/InstanceObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(GameWorldTests)

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@ -1,4 +1,4 @@
#include "test_globals.hpp"
#include "test_Globals.hpp"
#include <GameConfig.hpp>

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <objects/CharacterObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ItemTests)

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@ -2,7 +2,7 @@
#include <glm/gtx/string_cast.hpp>
#include <objects/InstanceObject.hpp>
#include <render/ViewCamera.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(LifetimeTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <loaders/LoaderIPL.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(LoaderIPLTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <data/Clump.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(LoaderDFFTests)

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@ -1,7 +1,7 @@
#include <boost/test/unit_test.hpp>
#include <engine/GameWorld.hpp>
#include <objects/InstanceObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ObjectUnitTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <data/ModelData.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ObjectDataTests)

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@ -3,7 +3,7 @@
#include <objects/CharacterObject.hpp>
#include <objects/ItemPickup.hpp>
#include <objects/PickupObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
class TestPickup : public PickupObject {
public:

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <loaders/RWBinaryStream.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(RWBStreamTests)

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@ -3,7 +3,7 @@
#include <engine/SaveGame.hpp>
#include <script/ScriptMachine.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
#if 0 // Disabled until we make a start on saving the game
BOOST_AUTO_TEST_SUITE(SaveGameTests)

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@ -2,7 +2,7 @@
#include <data/GameTexts.hpp>
#include <engine/ScreenText.hpp>
#include <loaders/LoaderGXT.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
#define T(x) GameStringUtil::fromString(x)

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@ -1,5 +1,5 @@
#include <boost/test/unit_test.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
#include <ai/AIGraph.hpp>
#include <ai/TrafficDirector.hpp>

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@ -1,7 +1,7 @@
#include <boost/test/unit_test.hpp>
#include <data/Clump.hpp>
#include <objects/VehicleObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(VehicleTests)

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@ -2,7 +2,7 @@
#include <data/WeaponData.hpp>
#include <objects/CharacterObject.hpp>
#include <objects/ProjectileObject.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(WeaponTests)

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@ -1,6 +1,6 @@
#include <boost/test/unit_test.hpp>
#include <data/ZoneData.hpp>
#include "test_globals.hpp"
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(ZoneDataTests)