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Display current activity
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@ -7,6 +7,7 @@
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#include <render/Model.hpp>
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#include <objects/GTACharacter.hpp>
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#include <objects/GTAVehicle.hpp>
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#include <ai/GTAAIController.hpp>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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@ -402,6 +403,16 @@ void render(float alpha)
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ss << "Game Time: " << gta->gameTime << std::endl;
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ss << "Camera: " << viewPosition.x << " " << viewPosition.y << " " << viewPosition.z << std::endl;
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ss << "Renderered " << gta->renderer.rendered << " / " << gta->renderer.culled << std::endl;
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if( player ) {
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ss << "Activity: ";
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if( player->controller->getCurrentActivity() ) {
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ss << player->controller->getCurrentActivity()->name();
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}
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else {
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ss << "Idle";
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}
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ss << std::endl;
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}
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sf::Text text(ss.str(), font, 15);
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text.setPosition(10, 10);
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