1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-09-19 17:01:44 +02:00
Commit Graph

9 Commits

Author SHA1 Message Date
Daniel Evans
1251c4c2a7 Refactored GTA objects to make more sense
Objects now inherit from GTAObject.
2013-07-24 01:44:08 +01:00
Daniel Evans
bdaf85af75 Clump numbering and improved colours 2013-07-05 19:50:04 +01:00
Daniel Evans
572281e4fc Atomspheric effects enhanced 2013-07-05 02:15:29 +01:00
Timmy Sjöstedt
df22e2251d Added basic sky and ambient lighting (ugly hacked together, we'll fix it later!) 2013-07-04 12:01:23 +02:00
Timmy Sjöstedt
47117cbd65 Normals are now generated on-the-fly if they don't already exist 2013-07-04 11:59:07 +02:00
Daniel Evans
17b398dc4f Added carcol.dat loading and hooked up colour palettes 2013-07-04 00:23:12 +01:00
Daniel Evans
44ef5b1d6c Switched to atomic based rendering, fixing vehicles 2013-07-03 19:00:15 +01:00
Timmy Sjöstedt
fb2eac2ef3 Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
Daniel Evans
c214f07c2b Initial engine framework 2013-07-02 07:08:58 +01:00