husho
23072a5e99
Implement script timer ( #500 )
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Added script timer
2018-06-12 13:05:50 -05:00
NFSMONSTR
85785b04e0
Don't draw asterisks in subtitles ( #510 )
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Don't draw asterisks in subtitles
2018-06-09 10:23:16 -05:00
Anonymous Maarten
7d18898e2c
cmake: only install shared libraries
2018-06-08 18:30:25 +02:00
Anonymous Maarten
e3c0b00453
cmake: use GNUInstallDirs for install paths + install everything (optionally)
2018-06-08 18:30:25 +02:00
darkf
64ecec3650
Merge pull request #502 from husho/fade2
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Fade fix part 2
2018-06-08 09:08:21 -05:00
darkf
e0e09ba074
Merge pull request #488 from husho/refactor
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Refactor: moved getPlayer to World class
2018-06-08 09:07:45 -05:00
husho
dc3b3c32d1
Enable blending for fades. Thanks to @NFSMONSTR
2018-06-05 08:28:16 +03:00
husho
e98cb05c47
Fade fix part2
2018-06-04 16:30:05 +03:00
darkf
070f58809e
Merge pull request #470 from husho/patch-1
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Fade fix
2018-06-03 18:11:36 -05:00
darkf
62513421f3
Merge pull request #494 from NFSMONSTR/Fix_single_line_help_messages
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Fixed one line help messages background too small
2018-06-03 18:10:01 -05:00
darkf
02373968c8
Merge pull request #496 from ShFil119/smallFixes
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Remove potential source of bugs
2018-06-03 09:22:56 -05:00
husho
ca576ac3cf
Refactor: moved getPlayer to World class
2018-06-03 03:40:59 +03:00
husho
304fb976ad
Fade fix
2018-06-02 02:54:00 +03:00
Filip Gawin
4f07af11bb
Prevent possibility of reading garbage
2018-06-02 01:33:17 +02:00
Filip Gawin
0eab89eb13
Fix dereference nullptr in CharacterObject
2018-06-02 01:32:06 +02:00
Filip Gawin
0abe8ca211
Fix derefencing nullptr in VehicleObject
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Logic error: Called C++ object pointer is null
1: Assuming 'enable' is not equal to 0 in /home/filip/Projekty/qt/
small/rwengine/src/objects/VehicleObject.cpp:708
2: Assuming pointer value is null in /home/filip/Projekty/qt/small/
rwengine/src/objects/VehicleObject.cpp:709
3: Called C++ object pointer is null in /home/filip/Projekty/qt/small/
rwengine/src/objects/VehicleObject.cpp:716
2018-06-02 01:17:13 +02:00
NFS_MONSTR
9cb5e3bd09
Fix one line help messages background
2018-06-01 20:49:55 +03:00
darkf
04e857ba0d
Merge pull request #487 from NFSMONSTR/fix432
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Fix #432
2018-05-31 23:13:28 -05:00
Daniel Evans
b7d657b9ab
Merge pull request #449 from husho/pickups
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[Ready] Got some pickups working
2018-05-25 12:56:11 +01:00
Daniel Evans
2b096eb228
Merge pull request #480 from husho/garages
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[Ready] Garages
2018-05-24 17:35:40 +01:00
Daniel Evans
0e87037397
Merge pull request #486 from husho/morelocateopcodes
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Locate opcodes
2018-05-24 13:02:06 +01:00
NFS_MONSTR
5da89a871b
Fix #432
2018-05-23 22:45:39 +03:00
husho
09fa9edaca
Locate opcodes
2018-05-23 21:27:33 +03:00
husho
d753d8cf20
Fixed warnings
2018-05-23 16:56:07 +03:00
husho
3ad651986c
Minor changes
2018-05-23 14:42:50 +03:00
husho
a8f5326c1f
Don't update doors every tick
2018-05-23 14:17:39 +03:00
husho
5d27eb33e9
Garages controller and basic functionality
2018-05-23 14:05:13 +03:00
Daniel Evans
de8131924d
Merge pull request #450 from husho/objphy
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[Ready] Fixed script objects falling through the ground
2018-05-22 23:35:59 +01:00
Daniel Evans
c226432e88
Merge pull request #474 from NFSMONSTR/fix_loading_zonecylinder_texture
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Fixed loading ZoneCylinder texture
2018-05-22 23:21:56 +01:00
husho
5c1dbbd8b6
Added pickups
2018-05-22 23:19:19 +03:00
husho
214095ba02
Improved game loop to support game speed
2018-05-22 22:40:51 +03:00
husho
cf3196c928
Fixed crash on new game, fixed missions not failing
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on death/arrest
2018-05-22 01:42:18 +03:00
darkf
17077627fb
Merge pull request #447 from ShFil119/small_impr
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[Ready] Perfect forwarding and some forgotten stuff
2018-05-21 17:07:01 -05:00
darkf
a8110de63e
Merge pull request #473 from husho/patch-3
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Fixed: mission is not restarting if player is in vehicle
2018-05-21 17:03:58 -05:00
Daniel Evans
d343a1a0bb
Merge pull request #481 from dracc/aldoxtor-363
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New opcodes as written by @aldoxtor
2018-05-21 13:43:37 +01:00
Lucas Eriksson
5869a6903a
Implemented some various opcodes
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As written by @husho in #411 .
Continuation of #435 .
2018-05-20 15:03:22 +02:00
husho
972eaf2c08
F: mission not restarting if player is in vehicle
2018-05-20 01:41:42 +03:00
husho
1ecba29a62
Clear world on player restart, fixed 0395 opcode
2018-05-19 20:00:23 +03:00
NFS_MONSTR
7d6bc6a22e
Minor fixes
2018-05-19 17:47:27 +03:00
NFS_MONSTR
b019d187d6
Fixed loading ZoneCylinder texture
2018-05-19 17:13:47 +03:00
husho
97224fccd0
Attempt to fix physics of script objects
2018-05-18 11:43:57 +03:00
Daniel Evans
b77ca47fd4
Merge pull request #446 from husho/respawn
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[Ready] Respawn functionality
2018-05-18 02:35:10 +01:00
Daniel Evans
370a969dac
Merge pull request #437 from dracc/mission-412
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[Ready] Improved mission clean up logic and implemented related opcodes
2018-05-18 02:10:13 +01:00
Filip Gawin
09c5d36398
Set ptr to const if possible
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Also:
- make args name matching in header
and source file,
- make more ptrs to const ref,
2018-05-16 19:17:13 +02:00
Filip Gawin
4e1948c23c
Rearrange passing args to functions/ctors
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Kill extra shared_ptr by passing them using const reference.
Use perfect forwarding for strings.
Remove redundant std::move.
2018-05-16 19:17:13 +02:00
Filip Gawin
0c4e38a95b
Add missing override
2018-05-16 19:15:44 +02:00
Filip Gawin
1e6a26e3c3
Replace deprecated stdint.h with cstding
2018-05-16 19:15:44 +02:00
Lucas Eriksson
2346e03a60
Improved mission clean up logic and implemented related opcodes
2018-05-15 20:42:46 +02:00
husho
4aa326f747
Forgot 1 opcode
2018-05-15 21:14:18 +03:00
husho
fafd58df6e
Added respawn functionality
2018-05-15 21:07:40 +03:00