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Commit Graph

13 Commits

Author SHA1 Message Date
Christoph Heiss
649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
Daniel Evans
1157d1dd7c Remove broken save related menu entries 2016-06-16 22:51:49 +01:00
Timmy Sjöstedt
9e2db1bd11 Enable mouse cursor in menus, fixes #46 2016-05-23 18:44:38 +02:00
Daniel Evans
42c8e46a34 Fix error in game menu preventing testing from working 2016-04-10 18:58:18 +01:00
Daniel Evans
d7604531eb Migrate first save state struct and update loading 2016-04-09 02:21:22 +01:00
Daniel Evans
1df6b5c38f Add RW_DEBUG and RW_UNIMPLEMETED() macros 2016-04-09 01:28:33 +01:00
Daniel Evans
868883fd36 Add Debugger functionality
* Include Angluar JS for UI
* Improve styling slightly
* Add Interrupt/Continue buttons and api URLs
* List of threads when game is paused
2015-07-03 02:52:43 +01:00
Daniel Evans
77ca5d96ea Expand Save Game loading to garage data 2015-06-14 18:08:55 +01:00
Daniel Evans
91065b6af4 Initial Save + Load implementation
* Fix VM Global Addressing
* Modify VM structures to simplify storage
* Add explicit GameWorld::createPlayer() method
* Move gameTime to GameState for storage
* Add SaveGame class for reading + writing
* New Dependancy: cereal
2015-05-03 05:23:44 +01:00
Daniel Evans
2344024f08 Text rendering 2015-02-07 22:55:06 +00:00
Daniel Evans
f47fad4bc2 Move game code into RWGame class and refactor 2014-09-16 19:22:43 +01:00
Daniel Evans
c3e2172f3b Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
Daniel Evans
6fe65d725b Refactor states 2014-05-26 05:34:49 +01:00