Timmy Sjöstedt
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312e32f9e8
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Added normals for water/plane
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2013-07-04 13:21:16 +02:00 |
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Timmy Sjöstedt
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9ce425b135
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Added Normal vertex array for rendering vehicles and stuff.
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2013-07-04 13:08:43 +02:00 |
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Daniel Evans
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9555b7ca70
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Merge of water code
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2013-07-04 11:43:28 +01:00 |
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Timmy Sjöstedt
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df22e2251d
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Added basic sky and ambient lighting (ugly hacked together, we'll fix it later!)
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2013-07-04 12:01:23 +02:00 |
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Timmy Sjöstedt
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b6e096a7ec
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GTAData now loads weather
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2013-07-04 12:00:30 +02:00 |
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Timmy Sjöstedt
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47117cbd65
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Normals are now generated on-the-fly if they don't already exist
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2013-07-04 11:59:07 +02:00 |
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Timmy Sjöstedt
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341fbc3422
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Moved Color structs into new GTATypes header
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2013-07-04 07:56:58 +02:00 |
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Timmy Sjöstedt
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c2ebea6d84
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Added WeatherLoader! Hopefully correct as documentation is lacking! Woo!
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2013-07-04 07:30:20 +02:00 |
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Timmy Sjöstedt
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df77d96ac6
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Added Color structs to GTAData
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2013-07-04 07:28:18 +02:00 |
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Daniel Evans
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d8795b8375
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Added wheels to Vehicles
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2013-07-04 02:40:47 +01:00 |
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Daniel Evans
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00f14c68b6
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Added -w and -h options for viewer
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2013-07-04 00:35:03 +01:00 |
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Daniel Evans
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17b398dc4f
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Added carcol.dat loading and hooked up colour palettes
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2013-07-04 00:23:12 +01:00 |
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Daniel Evans
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44ef5b1d6c
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Switched to atomic based rendering, fixing vehicles
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2013-07-03 19:00:15 +01:00 |
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Timmy Sjöstedt
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5fc83b70cc
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Fixed some variables and imports, and worldProgram being defined in a local scope.
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2013-07-03 10:46:07 +02:00 |
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Daniel Evans
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39475deae7
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Added some test code for rendering vehicles
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2013-07-02 18:37:19 +01:00 |
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Daniel Evans
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e02e889745
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Zone files, simple case fixing, world loading
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2013-07-02 17:29:20 +01:00 |
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Daniel Evans
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feee2aa87d
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Smoother resource management
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2013-07-02 15:33:15 +01:00 |
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Daniel Evans
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1458862c81
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Working Object Instances and LOD
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2013-07-02 13:49:20 +01:00 |
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Daniel Evans
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37f4e58a02
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Initial log framework and timekeeping
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2013-07-02 11:48:20 +01:00 |
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Timmy Sjöstedt
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71850ad847
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Removed some unused variables in LoaderIDE
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2013-07-02 12:23:00 +02:00 |
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Timmy Sjöstedt
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d796dea97e
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Added IDE Loader!
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2013-07-02 12:17:05 +02:00 |
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Daniel Evans
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3e58de9f95
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Minimal frustum culling implemented
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2013-07-02 09:58:01 +01:00 |
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Daniel Evans
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b7da2815ad
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Refactored rendering into GTARenderer
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2013-07-02 08:53:23 +01:00 |
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Timmy Sjöstedt
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fb2eac2ef3
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
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Daniel Evans
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c214f07c2b
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Initial engine framework
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2013-07-02 07:08:58 +01:00 |
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Daniel Evans
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125f339232
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Fixed random offset in TXD data
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2013-07-02 01:20:12 +01:00 |
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Timmy Sjöstedt
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3ba30764dc
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Added new framework with BinaryStream and stuff and an example app
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2013-07-02 00:33:21 +02:00 |
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