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Commit Graph

18 Commits

Author SHA1 Message Date
Daniel Evans
a55bcc557d Implement some AI and zone opcodes
* Add disabled flag to AI nodes

* Move ZoneData structure into own file

* Add Gang density to ZoneData.
2014-12-16 03:03:04 +00:00
Daniel Evans
646d0c67fc Improve Script debugging output messages 2014-12-15 20:44:36 +00:00
Daniel Evans
9c0f3f3042 Ignore unused parameters 2014-12-11 17:49:56 +00:00
Daniel Evans
4d78cacd84 Improve CMake detection of platform libraries 2014-08-16 23:02:34 +01:00
Timmy Sjöstedt
460473f461 Link OpenGL with CMake find package. 2014-08-16 00:20:13 +02:00
Daniel Evans
eea4118eed Change threading in naieve attempt at fixing crash 2014-08-05 13:41:44 +01:00
Daniel Evans
7c82c7cc0a Add test tool for grokking SCM 2014-07-19 08:57:36 +01:00
Daniel Evans
1244a87665 Add weapon data loading 2014-06-26 17:55:17 +01:00
Daniel Evans
4d228e40c7 Improve CMake scripts
Look for bullet using the FindBullet package
2014-06-18 17:07:51 +01:00
Daniel Evans
c5451f5fd4 Fix compiler errors and test problems 2014-05-25 22:30:50 +01:00
Daniel Evans
16b59f3943 Renamed Components 2014-01-26 03:45:55 +00:00
Daniel Evans
892091e096 Fixed many compiler warnings 2013-10-02 13:49:45 +01:00
Daniel Evans
afd85c8d15 Copied viewer into game folder 2013-09-26 22:30:15 +01:00
Daniel Evans
206b3979e8 Added TextureAtlas, broke rendering 2013-09-11 11:10:42 +00:00
Timmy Sjöstedt
3ba30764dc Added new framework with BinaryStream and stuff and an example app 2013-07-02 00:33:21 +02:00
Timmy Sjöstedt
5257ddcc8c Compile with symbols pls! 2013-07-01 05:31:42 +02:00
Timmy Sjöstedt
6cf179069e Added simple DFF loader and model/map viewer prototype 2013-07-01 02:40:23 +02:00
Daniel Evans
477e9ff3d5 Initial commit 2013-06-30 00:05:04 +01:00