Daniel Evans
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9f257ea4c4
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Animator update and vehicle frame damage
Refactor Animator to handle frame visibility, removing isFrameVisible()
Make frames be removed if they are damaged due to physics.
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2014-06-18 05:08:15 +01:00 |
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Daniel Evans
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3a156063d8
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Improve renderer and LOD handling
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2014-06-17 21:46:54 +01:00 |
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Daniel Evans
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439749e34f
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Rename Object classes and files
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2014-06-06 15:22:26 +01:00 |
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Daniel Evans
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61931145fe
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Threaded model and texture loading
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2014-06-06 13:12:20 +01:00 |
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Daniel Evans
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d7b738cdc1
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Replace Activity switch with objects
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2014-05-29 11:12:40 +01:00 |
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Daniel Evans
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bd96b0b190
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Added vehicle damage flags
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2014-03-01 04:12:35 +00:00 |
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Daniel Evans
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e1a37e44c4
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Cleaned up some object data
Renamed some vehicle related data objects
Changed types on some vehicle data containers
Renamed GTAObject to GameObject
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2014-02-28 11:23:51 +00:00 |
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