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mirror of https://github.com/rwengine/openrw.git synced 2024-09-03 17:19:46 +02:00
Commit Graph

22 Commits

Author SHA1 Message Date
Anonymous Maarten
06c4bf09f7 cmake: make OpenGL an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
5dc707aaed cmake: make OpenAL an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
6ccf85b770 cmake: make bullet an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
66a28acaa4 cmake: make SDL2 an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
9f1ba0fe76 cmake: make ffmpeg an imported target 2017-10-29 20:40:57 +00:00
Anonymous Maarten
47dbea1bb4 cmake: make glm an imported target 2017-10-29 20:40:57 +00:00
darkf
727dbbd218 Remove unnecessary CMake modules 2017-09-16 19:50:51 +01:00
darkf
d69fdffdd1 Remove mman-win32 dependency 2017-09-16 19:50:51 +01:00
darkf
c08342f1f7 Add FindFFmpeg.cmake 2017-09-16 19:50:51 +01:00
Anonymous Maarten
65b14fcb9c config: use boost::property_tree for INI read and default generation
* remove inih
* input.invert_y has now behavior as described on wiki
2017-02-20 01:01:30 +00:00
Anonymous Maarten
7bc501106c cmake: cmake does not fail when libmad-devel is not installed 2017-02-20 01:01:30 +00:00
Jannik Vogel
5b0f805a1b MinGW: Stop installing mman-win32 in system directory 2016-08-23 23:05:22 +02:00
Jannik Vogel
d92bbcdf0d CMake: Use FindSDL2.cmake from OpenMW 2016-08-12 02:13:22 +02:00
Daniel Evans
ded631dad6 Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
haphzd
114abe2286 Windows/MinGW-W64 compatibility 2016-07-28 14:46:48 +03:00
Jannik Vogel
9bfb9f8002 CMake: Use FindSDL2.cmake 2016-06-22 23:58:27 +02:00
Christoph Heiss
649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
Timmy Sjöstedt
f5390ad4a6 Include libsndfile & OpenAL 2016-05-30 20:06:13 +02:00
Louis Taylor
811ec2c4fa Copy FindGLM.cmake from glm
This was removed in upstream in the following commit:

    62a7daddcf
2016-05-29 00:35:55 +01:00
Dmitry Marakasov
6582704b05 Use inih as git submodule
ExternalProject use is discouraged.
- Most package build systems do not allow any fetching on
  configure/build stage
- It's insecure the way it's used now, as it does not specify commit
  hash, so it may fetch whatever malicous code and it'll come
  unoticed
2016-05-25 18:28:57 +03:00
Daniel Evans
2ee4a6e533 Add configuration file to replace OPENRW_GAME_PATH env var
This will permit the storage of other user settings like language and
video settings.
2016-05-20 02:10:11 +01:00
Daniel Evans
9f85f283cb CMake: FindSFML+FindMAD, set library paths as SYSTEM, remove dead stuff. 2016-05-19 22:30:06 +01:00