Christoph Heiss
|
649f7b144d
|
Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
|
2016-06-22 12:29:39 +02:00 |
|
Daniel Evans
|
95b6e6a676
|
Improve pausing behaviour with State::shouldWorldUpdate()
|
2015-04-03 15:38:24 +01:00 |
|
Daniel Evans
|
c3debe530f
|
Add --newgame switch to RWGame
+ Starts the game script execution without showing the menu
|
2015-04-03 01:26:20 +01:00 |
|
Daniel Evans
|
2344024f08
|
Text rendering
|
2015-02-07 22:55:06 +00:00 |
|
Daniel Evans
|
f47fad4bc2
|
Move game code into RWGame class and refactor
|
2014-09-16 19:22:43 +01:00 |
|
Daniel Evans
|
b1c82e3582
|
Fix compilation under clang, fix majority of warnings
|
2014-08-11 17:58:43 +01:00 |
|
Daniel Evans
|
61931145fe
|
Threaded model and texture loading
|
2014-06-06 13:12:20 +01:00 |
|