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Commit Graph

8 Commits

Author SHA1 Message Date
Timmy Sjöstedt
7dde2af9f3 Added <string> to ScriptTypes. 2014-08-16 00:21:12 +02:00
Daniel Evans
b1c82e3582 Fix compilation under clang, fix majority of warnings 2014-08-11 17:58:43 +01:00
Daniel Evans
8ae618913d Implement more opcodes, fix behaviour in others
+ Fix Model reference offsets (indicated by negative values)
+ Fix Create Instance to use SCM models
+ Add Change instance model opcode
2014-08-01 15:00:36 +01:00
Daniel Evans
c0dc78eb2c Refactor opcodes 2014-08-01 00:33:38 +01:00
Daniel Evans
3c665e7d2b Add many opcodes, implement some of them.
+ Fix thread-relative jumps
+ GameObject::setHeading(degrees) sets object rotation from a heading.
+ Add More GameState from opcodes.
+ Decouple game hours from the engine clock
+ Add VehicleObject::setRotation()
+ Add GameWorld::getGroundAtPosition(pos) for OpCodes
+ Fix Handling of fixed-point SCM parameters
+ Update IngameState to use GameState::player if it exists
+ Add skip-time button to skip opening cutscene (F12)
2014-07-27 00:44:21 +01:00
Daniel Evans
fa3f2cc3ea Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
Daniel Evans
c3e2172f3b Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
Daniel Evans
e0a0c4882f Refactor Script loading into engine 2014-07-21 00:34:28 +01:00