Daniel Evans
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d8b46b24c0
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Fix door closing logic to require door be open for a time
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2016-06-15 22:11:07 +01:00 |
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Daniel Evans
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ff96a460a0
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Implement carjacking
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2016-06-15 22:05:00 +01:00 |
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Daniel Evans
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1f5fcb16ca
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Merge pull request #121 from JayFoxRox/improve-text
Improve text styles
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2016-06-04 17:41:32 +01:00 |
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Daniel Evans
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5d203ee59c
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Merge pull request #122 from JayFoxRox/fix-fishgen
Fix FISHGEN
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2016-06-04 17:31:48 +01:00 |
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Jannik Vogel
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fbb02e14fb
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Load import / export garage lists from savegame
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2016-06-04 17:23:52 +02:00 |
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Jannik Vogel
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63aae5a452
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Script: 01B2 (Give Weapon to Character)
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2016-06-03 02:30:41 +02:00 |
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Jannik Vogel
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6bb43324a2
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Support negative shadow offsets for texts and force shadow colour
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2016-06-02 18:57:54 +02:00 |
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Jannik Vogel
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f850e401cf
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Script: 02FB (Create Crusher Crane)
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2016-06-02 18:01:36 +02:00 |
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Jannik Vogel
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e5014e29f9
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Add function to disable collision for InstanceObjects
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2016-06-02 17:47:22 +02:00 |
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Daniel Evans
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42ef84998a
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Merge pull request #99 from JayFoxRox/fix-luigi3
Partially fix LUIGI3 (Drive Misty For Me)
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2016-05-31 00:22:48 +01:00 |
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Daniel Evans
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bf8ea869fb
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Merge pull request #110 from JayFoxRox/flags-depth-write
Enable / Disable depth writing
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2016-05-30 23:03:09 +01:00 |
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Timmy Sjöstedt
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4909e68b82
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Added explanatory comments to MADStream
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2016-05-30 23:44:42 +02:00 |
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Timmy Sjöstedt
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fef71de074
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Removed SFML audio things
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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14e712f202
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Wait for buffers to become available before uploading data
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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963f4c62ea
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Make cutscene audio use SoundManager
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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5294b40c40
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Implement stopMusic method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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861dbf0c2a
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Implemented playMusic method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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6a14dc3e02
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Implemented loadMusic method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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7a5bbea3a3
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Keep track of where to write into the circular buffer
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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b539b09975
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Set up OpenAL buffers etc for MADStream
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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62243b0382
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Move alCheck macrofunction into its separate files
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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58fdcd47dc
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Moved static scale function into MADStream
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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fa13ace921
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Moved MADStream implementation to source file
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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6afc4e7147
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Make mission sounds use new audio system
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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9a2bb1b156
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Reimplement background noise things
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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2bf0500a34
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Implemented pauseSound method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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ad137421fb
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Implemented isPlaying method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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59a7189ab3
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Implemented playSound method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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91c1374b89
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Implemented isLoaded method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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830922c9ca
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Removed old PlayingSound struct
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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667031c51f
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Implemented loadSound method
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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f43e13359a
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Added Sound struct
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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cd0109af82
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Added simple method to initialize OpenAL
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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6f8b006787
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Implement SoundBuffer class to handle OpenAL uploads
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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0d01be5b27
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Implemented SoundSource class to handle libsndfile loading
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2016-05-30 20:06:33 +02:00 |
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Timmy Sjöstedt
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f5390ad4a6
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Include libsndfile & OpenAL
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2016-05-30 20:06:13 +02:00 |
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Jannik Vogel
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fbbb1cfbbf
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Add @todo that the Blend state setter is broken
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2016-05-30 17:14:41 +02:00 |
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Jannik Vogel
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9ccbafb03a
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Add depth-write permission to Renderer
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2016-05-30 17:14:41 +02:00 |
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Jannik Vogel
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51a013cf34
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Replace GTA SA flags with GTA3 flags
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2016-05-30 17:14:41 +02:00 |
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Jannik Vogel
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0d089c9f5d
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Script: 0176 (Get Object Heading)
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2016-05-27 13:28:29 +02:00 |
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Daniel Evans
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6422c8ae97
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Move blip object lookup and make arrows work again.
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2016-05-26 21:49:26 +01:00 |
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Daniel Evans
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b23a81063d
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Implement ammo: ammo tracking and pickups
Fixes #47
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2016-05-26 00:44:09 +01:00 |
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Daniel Evans
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eef34c972a
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Script pickups: implement weapon pickups, improve pickup code
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2016-05-25 23:00:52 +01:00 |
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Daniel Evans
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b7ac33caec
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Improve activities: canSkip(), let player cancel vehicle enter.
Closes #32
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2016-05-24 23:49:01 +01:00 |
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Daniel Evans
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451479e454
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Improve vehicle exit: stop before exiting. Closes #31
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2016-05-24 21:14:41 +01:00 |
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Daniel Evans
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369edcee4f
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Reorg. ObjectRenderer and add missing texture texture.
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2016-05-24 01:20:59 +01:00 |
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Daniel Evans
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96b26c9237
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Remove transparentDrawQueue as it's no longer used by rwgame
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2016-05-23 22:05:51 +01:00 |
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Daniel Evans
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478cbf6187
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Make forward direction part of character state to simplify
This allows activities to make the final call about what direction a
character should be facing based on the direction they want to be
looking.
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2016-05-23 21:40:55 +01:00 |
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Daniel Evans
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ede0cf762f
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Fix some uninitialized reads
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2016-05-22 23:45:19 +01:00 |
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Daniel Evans
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39c639fc60
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Overhaul ingame camera implementation, much better now.
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2016-05-21 19:13:27 +01:00 |
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