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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
Commit Graph

24 Commits

Author SHA1 Message Date
Christoph Heiss
649f7b144d Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
Daniel Evans
45abee6093 Improve ingame camera with invert y option in configuration. 2016-05-22 15:58:36 +01:00
Daniel Evans
39c639fc60 Overhaul ingame camera implementation, much better now. 2016-05-21 19:13:27 +01:00
Daniel Evans
868883fd36 Add Debugger functionality
* Include Angluar JS for UI
* Improve styling slightly
* Add Interrupt/Continue buttons and api URLs
* List of threads when game is paused
2015-07-03 02:52:43 +01:00
Daniel Evans
69f9e8fea9 Refactor player input from other input 2015-05-18 00:33:06 +01:00
Daniel Evans
ab00f33504 Add multiple camera angles 2015-05-08 23:53:56 +01:00
Daniel Evans
f9ce9a2057 Overhaul camera behaviour 2015-05-04 04:35:22 +01:00
Daniel Evans
91065b6af4 Initial Save + Load implementation
* Fix VM Global Addressing
* Modify VM structures to simplify storage
* Add explicit GameWorld::createPlayer() method
* Move gameTime to GameState for storage
* Add SaveGame class for reading + writing
* New Dependancy: cereal
2015-05-03 05:23:44 +01:00
Daniel Evans
95b6e6a676 Improve pausing behaviour with State::shouldWorldUpdate() 2015-04-03 15:38:24 +01:00
Daniel Evans
bc54fac53a Merge branch 'rwng' of bitbucket.org:danharibo/openrw into rwng
Conflicts:
	rwgame/RWGame.cpp
2015-04-03 03:17:14 +01:00
Daniel Evans
c3debe530f Add --newgame switch to RWGame
+ Starts the game script execution without showing the menu
2015-04-03 01:26:20 +01:00
Daniel Evans
90eb909273 Minor vehicle camera improvements 2015-04-01 05:05:21 +01:00
Daniel Evans
9eb4c62a04 Improve HUD and UI rendering
+ Add names for some styles to reduce confusion
+ Move some HUD drawing into a seperate file
2015-02-15 12:41:51 +00:00
Daniel Evans
9855bf2967 Improve map rendering, UI viewport
+ UI Viewport is now window sized
+ Map renderer now supports rotating
2015-02-15 01:41:24 +00:00
Daniel Evans
2344024f08 Text rendering 2015-02-07 22:55:06 +00:00
Daniel Evans
87ca358717 Adjust game map a little more 2015-01-25 18:42:29 +00:00
Daniel Evans
87435a2576 Add map renderer and ingame radar display 2015-01-25 18:25:55 +00:00
Daniel Evans
d3a3436a09 Improve vehicle camera 2014-12-14 23:21:30 +00:00
Daniel Evans
f47fad4bc2 Move game code into RWGame class and refactor 2014-09-16 19:22:43 +01:00
Daniel Evans
ba7eb63941 Refactor and cleanup camera control.
rwengine
+ Make renderWorld() take a ViewCamera parameter.
+ add rotation and getView to ViewCamera
+ correct directions for vehicle and character movement.

rwgame
+ Remove GenericState
+ Add State::getCamera() to control the ViewCamera used for rendering
+ Clean up state camera control
+ Remove now unused view parameters from main
2014-08-12 21:15:26 +01:00
Daniel Evans
c3e2172f3b Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
Daniel Evans
891b12272c Rename more classes to better names 2014-06-06 17:17:39 +01:00
Daniel Evans
439749e34f Rename Object classes and files 2014-06-06 15:22:26 +01:00
Daniel Evans
6fe65d725b Refactor states 2014-05-26 05:34:49 +01:00