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Commit Graph

15 Commits

Author SHA1 Message Date
Daniel Evans
891b12272c Rename more classes to better names 2014-06-06 17:17:39 +01:00
Daniel Evans
439749e34f Rename Object classes and files 2014-06-06 15:22:26 +01:00
Daniel Evans
61931145fe Threaded model and texture loading 2014-06-06 13:12:20 +01:00
Daniel Evans
d56a3badc0 Overhaul animation system; tick alpha
Animators now store Frame keyframes more sensibly
Animators can interpolate between two keyframes on an alpha
Add tick alpha value to the rendering pipeline
2014-06-02 04:58:41 +01:00
Daniel Evans
8e8aef8890 Allow animating with the root translation 2014-06-02 00:08:48 +01:00
Daniel Evans
052ce629c4 Refactor Animator to support multiple animations 2014-05-31 12:15:20 +01:00
Daniel Evans
f289b6d0b0 Connected animation translation to Character movement 2014-03-02 10:38:50 +00:00
Daniel Evans
52d90a9b26 Animations working again 2014-03-01 11:19:33 +00:00
Daniel Evans
bd96b0b190 Added vehicle damage flags 2014-03-01 04:12:35 +00:00
Daniel Evans
e1a37e44c4 Cleaned up some object data
Renamed some vehicle related data objects
Changed types on some vehicle data containers
Renamed GTAObject to GameObject
2014-02-28 11:23:51 +00:00
Daniel Evans
c5171eb673 Added documentation 2014-02-13 10:57:25 +00:00
Daniel Evans
a49bfd9d99 Preperations for actual visuals 2014-02-11 05:46:29 +00:00
Daniel Evans
0773829dfc Refactored rendering and frames 2014-02-09 03:14:43 +00:00
Daniel Evans
326fe4eeb3 Merge branch 'objects' 2014-01-29 08:47:01 +00:00
Daniel Evans
16b59f3943 Renamed Components 2014-01-26 03:45:55 +00:00