Daniel Evans
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b344971ef9
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Player AI Controller
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2013-08-12 21:35:23 +00:00 |
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Daniel Evans
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a9260e4e40
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AI Controller
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2013-08-11 20:42:54 +00:00 |
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Daniel Evans
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16575bb77b
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Bullet Physics character controller
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2013-08-11 21:50:29 +01:00 |
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Daniel Evans
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b23fc041c9
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Functional PATH loading.
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2013-07-30 16:59:44 +01:00 |
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Daniel Evans
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6a1b3df54a
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Refactored GTARenderer, fixed pedestrian rendering.
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2013-07-24 00:42:50 +01:00 |
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Daniel Evans
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04a8a7d9c5
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Improved Collision data loading and debugging.
- Removed interleaved data from CollisionInstance as Bullet didn't
understand.
- Improved performance of the DebugDraw to around 2-3 fps
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2013-07-22 02:38:43 +01:00 |
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Daniel Evans
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6969759c9b
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Added initial collision model loading
Doesn't support all types of data yet, just spheres and boxes.
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2013-07-21 05:12:52 +01:00 |
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Daniel Evans
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68b1be9b4b
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improved viewer with debuging information
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2013-07-06 01:39:54 +01:00 |
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Daniel Evans
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bdaf85af75
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Clump numbering and improved colours
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2013-07-05 19:50:04 +01:00 |
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Daniel Evans
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572281e4fc
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Atomspheric effects enhanced
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2013-07-05 02:15:29 +01:00 |
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Timmy Sjöstedt
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df22e2251d
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Added basic sky and ambient lighting (ugly hacked together, we'll fix it later!)
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2013-07-04 12:01:23 +02:00 |
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Timmy Sjöstedt
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db2ff2a024
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Toggle mouse grab by pressing M
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2013-07-04 11:57:31 +02:00 |
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Timmy Sjöstedt
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ef104054a0
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Only accept user input when the window is in focus!
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2013-07-04 11:56:23 +02:00 |
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Daniel Evans
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00f14c68b6
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Added -w and -h options for viewer
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2013-07-04 00:35:03 +01:00 |
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Daniel Evans
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17b398dc4f
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Added carcol.dat loading and hooked up colour palettes
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2013-07-04 00:23:12 +01:00 |
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Daniel Evans
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39475deae7
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Added some test code for rendering vehicles
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2013-07-02 18:37:19 +01:00 |
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Daniel Evans
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e02e889745
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Zone files, simple case fixing, world loading
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2013-07-02 17:29:20 +01:00 |
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Daniel Evans
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1458862c81
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Working Object Instances and LOD
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2013-07-02 13:49:20 +01:00 |
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Daniel Evans
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37f4e58a02
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Initial log framework and timekeeping
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2013-07-02 11:48:20 +01:00 |
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Timmy Sjöstedt
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d8d12f7cd5
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Fancy clock restart returned data syntax
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2013-07-02 12:20:18 +02:00 |
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Daniel Evans
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eb6d79f9fb
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Made viewer take the frametime into account
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2013-07-02 10:39:52 +01:00 |
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Daniel Evans
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3e58de9f95
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Minimal frustum culling implemented
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2013-07-02 09:58:01 +01:00 |
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Daniel Evans
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f026c5ab13
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Remove resizeability
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2013-07-02 09:13:31 +01:00 |
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Daniel Evans
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cf4f451d15
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Fixed aspect ratio and window sizeablility
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2013-07-02 09:09:40 +01:00 |
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Daniel Evans
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b7da2815ad
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Refactored rendering into GTARenderer
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2013-07-02 08:53:23 +01:00 |
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Daniel Evans
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cd154d5775
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Fixed camera motion
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2013-07-02 07:42:10 +01:00 |
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Timmy Sjöstedt
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fb2eac2ef3
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
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Daniel Evans
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c214f07c2b
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Initial engine framework
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2013-07-02 07:08:58 +01:00 |
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Daniel Evans
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92c8f6a10c
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Added simple alpha testing
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2013-07-02 03:51:59 +01:00 |
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Daniel Evans
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db3fc6f2dd
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Added multimaterial support
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2013-07-02 02:44:08 +01:00 |
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Timmy Sjöstedt
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bea0f3e9bd
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Added simple but ugly player control, I have no idea what I'm doing
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2013-07-02 00:16:02 +02:00 |
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Daniel Evans
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bc89bd0592
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UV data fixed
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2013-07-01 22:16:47 +01:00 |
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Daniel Evans
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01a2575f8f
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Fixed rotation issue
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2013-07-01 20:52:09 +01:00 |
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Daniel Evans
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6ff93c6687
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Fixed crash due to flag determination
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2013-07-01 20:02:01 +01:00 |
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Timmy Sjöstedt
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754dede0ee
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Calculates model center automagically!
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2013-07-01 05:54:03 +02:00 |
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Timmy Sjöstedt
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06517550cb
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Now loads models and textures from IMG files and renders stuff from an IPL file!
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2013-07-01 05:40:11 +02:00 |
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Timmy Sjöstedt
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6cf179069e
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Added simple DFF loader and model/map viewer prototype
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2013-07-01 02:40:23 +02:00 |
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